http://www.shadowera.com/cards/se101.jpg
Credit goes to Laura.
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http://www.shadowera.com/cards/se101.jpg
Credit goes to Laura.
Name: Ambush
Casting Cost: 5
Effect: Ongoing: Opponents cannot defend your attacks
Flavor Text: "Rogues do it from behind"
Something like dual wield / rapid fire for rogues
Name: Out of The Shadows
Casting Cost: 3
Effect: Until the end of your next turn opponents can not defend against your attacks
Flavor Text: "Under your bed, in your closet, Anywhere darkness lies"
Name: Sabotage!
Casting Cost: 4
Effect: Target is exhausted and receives +2 damage when attacked until your next turn
Flavor Text: "Just how I planned it."
Name: Infiltration
Card Type: Rogue Ability
Casting Cost: 2
Effect: Deal 2 damage to target enemy. Reduce cost by 1 if Decoy was used this turn. Last Resort—reduce cost by 1.
Flavour Text: "Ma-xi-mum se-cur-i-ty? What's that?"
Naturally, from the art, this is some sort of infiltration work with the rogue hiding behind an armoured guard. And of course, if someone was providing a distraction, it would make infiltration work so much easier. For more info on how Decoy and Last Resort works, please visit their mechanics page.
Name: Behind Enemy Lines
Casting Cost: 3
Effect: Target opponent cannot attack next turn.
Flavor Text: "As quiet as death and as quick as the spider."
Name: Stealth Attack
Casting Cost: 5
Effect: Your hero cannot be targeted until the end of your next turn. During stealth mode, your hero can do once +2 damage when attacking and then exit stealth mode, this attack can not be retaliated.
Flavor Text: "The darkness endows me black eyes but I would use them to seek light. "
Name: Backstab
Casting Cost: 2
Effect: Destroy target damaged ally.
Flavor Text: "You can't flee!"
Name: Assassination
Casting Cost: 2
Effect: Target enemy ally with cost 4 or less is killed. Your hero takes 3 damage.
Flavor Text: "Approach them from behind quietly."
Name: Assassination
Casting Cost: 4
Effect: Destroy target exhausted Ally
Flavor Text: "My blade is fatal when they're occupied."
Name: Assassin's Blade
Casting Cost: 4
Effect: Destroy target ally
Flavor Text: "It is time to die."
Name : Assassination
Cost : 1
Ability : Ongoing: When target kills an enemy ally. Draw a card.
Flavor : " They won't see you coming"
Name: Watch Your Back
Casting Cost: 2
Effect: Target ally or hero is preoccupied and cannot attack the next turn
Flavor Text: "Keep your eyes out!"
Name: contract killer
Casting Cost: 4
Effect: target enemy ally is destroyed and remove from game
Flavor Text: they pay me to do their dirty job
Name: Backstab
effect either one of
- Enemies damaged by your hero are crippled until the end of your next turn.
- When your hero attacks the enemy does not strike back (ie: if you attack with a 3 damage weapon a 4/6 ally, he will not hit you for 4 and he will be at 4/4
- Until the end of the turn, enemies damaged die instantly (ie: if you do 2 damage to a 3/4 it will die)
Name: Assassination
Casting Cost: 4
Effect: Ongoing: Opponent cannot defend your hero.
Flavor Text: "Beware your back."
Name:Vengeance
Casting cost: (6)
Effect: Swaps your hero's current health points with the opponent hero's health points.
Flavour text: ''Surprised?''
name: traitor
ability: ongoing: enemy allies lose 1 attack per turn and your hero cant attack
cost : 5/6
flavor: youre dead....every second a little bit more..!
Name: Dirty Tactics
Cost: 2
Ability: This turn, melee damage dealt by your hero cannot be prevented.
Flavor: "I know their weakness."
or
Name: Dirty Tactics
Cost: 3
Ability: This turn, melee damage dealt by your hero or allies cannot be prevented.
Flavor: "I know their weakness."
Note: For 1 turn, bypasses (1) armors, (2) abilities that prevent damage and (3) abilities that reduce damage
Name: Walk in Shadows
Cost: 4
Effect: Ongoing: If the hero's first attack each turn kill an ally, he can attack a second target.
Flavor Text: "First objective completed. Second objective... In progress."
Name: Way of the Knife
Cost: 3
Effect: Pay 4 life, Destroy target permanent.
Flavor: "A the knife's range is short... its power is absolute."
Kill any ally, or equipment, or ongoing ability. Etc. I feel its important to have some card like this in the metagame.
Name: It's Time!
Casting Cost: 5
Effect: Your allies gain +1 attack for three turns and enemy allies -1 life for three turns.
Flavor Text: "time to finish this."
Name: Assassinate
Cost: 3
Effect: Destroy target ally with cost 4 or less.
Flavor: "Well buddy. Let's get to it."
The flavor might seem a bit odd, but it looks like he's talking to his dagger, so... >_>
Name: Creeping Death
Cost: 3
Effect: target remains exhausted and loses 1 health at the beginning of his controls turn.
Flavor: I do enjoy watching you suffer...
Name: The Assassin's Greeting
Casting Cost: 2
Effect: Target injured ally with cost 4 or less is killed
Flavor Text: "Learn to watch your back, else an assassin may say hello . . ."
Name: "Assassin in training"
Flavor text "Insert dagger (A) into circle on back of armor (B)"
Sorry, no card, but I couldn't resist.
Name: Crude Disposal or Crude Assassination
Casting Cost: 1 or 2
Effect: Destroy target enemy ally, you lose life equals to its health.
Flavor Text: "The blade just happens to be attached to my favorite weapon."
or "Oh, the blade? It just happens to be attached to my favorite weapon."
Edit:
it could also work like shriek
Casting Cost: 2 or 3
Effect: Destroy target enemy ally, you lose 1 resource.
Name: Assassinate
Cost: 4
Effect: Kill target ally.
Flavor Text: "Everybody gets one."
Name - Sneak Attack
Casting Cost - 2
Ability - Sacrifice an ally to deal direct damage equal to ally's power to target hero
Flavor text - "It comes with a price"
Name: Sneak Attack
Casting Cost: 3
Effect: Target Ally can attack without being exhausted this turn
Flavor Text: "The knife is connected to the backbone..."
Name: Covert Execution
Casting Cost: 3
Effect: Destroy target ally cost 4 or less
Flavor Text: "The knife is connected to the backbone..."
Stealthy Approach
cost 4
Ongoing: Your hero ignores Protector, and your hero's attacks can't be defended.
Killing someone is a lot easier if they don't see you coming.
Reverse Grip
Cost 3
Ongoing: Your hero deals +1 damage when attacking and -1 damage when defending.
Name: Art of Stealth
Cost: 5
Effect: Ongoing: Hero gains +1 health for every enemy ally killed
Flavor: " You can't hit what you can't see"
Name: Preemptive Strike
Casting Cost: 2
Effect: Ongoing: Target ally will defend before being attacked.
Flavor Text: "My blade is swifter."
Assuming most Rogue abilities and allies will be offensive in nature - this will provide some defense.
Urgh, why is the rogue's knife so shiny. :/
CARDNAME
Cost 2
Rogue Weapon
ATK 1
Durability 2
CARDNAME gets +1 ATK while your hero is attacking.
Name: Infused Will
Casting Cost: 3
Effect: Destroy target friendly item. Target ally gains +3/+3 but receives -1/-1 at the end of each turn.
Flavor Text: "This thing isn't coming off."
Or...
Name: Grave Secret
Casting Cost: 2
Effect: Target ally gains +3/+3 but is destroyed at the end of the turn.
Flavor Text: "There's something I need to tell you..."
Name: Dirty deeds
Cost: 3
Effect: Ongoing: Pay 1 resource at the start of your turn. All allies with cost 4 or less have Ambush
Flavor: Done dirt cheap
Sure to be interesting. It will make you slower but stronger, as enemies cannot defend your allies attacks. Ambush= Dirk Sabers ability.
Name: Concealed
Cost: 3
Effect: Ongoing: 2 (Shadow Energy)-> Deal 3 melee damage to an exhausted target.
Flavor: "Now you see me, now you're dead."
(I'm pretty sure this was already proposed here or on another thread. Apologies, no intent to steal.)
Trained Assassin
Cost: 2
Effect: Ongoing: Target ally gains ambush.
Flavor: "Honor is fine, but I prefer my enemies dead."