What are Sparks then? :)
Your card'd require male/female/neuter seperations... I'm pretty sure this won't be added to the game!
Printable View
Name: Opportunity Knocks
Casting Cost: 2
Effect: Deal 2 damage to any target. If opponent has more resources than you, draw a card.
Flavor: You miss all the cheap shots you don't take.
Name: Stealing
Cost:4
Effect: You draw a card whenever an enemy ally is killed
Flavor: ''It looks nice... Aaaaargh!!''
Name: Mug
Cost:2
Effect: Destroy the top card in enemy deck, draw a card
Flavor text:"The element of surprise"
Name: Ungentlemanly Attack
Cost: 3
Effect: Play face down. Target friendly ally. When an enemy ally is played, they suffer damage equal to target ally's attack.
Flavour: Hit 'em while their hungry
Name: Surprise Blow
Casting Cost: 3
Effect: Enemy allies and hero can not defend until their next turn.
Flavor Text: "Never let your guard down."
Umm...(*blush*) thanks for your support! :o
Btw, have you seen the other cards I created? ^_^
If you take a look at my other cards, you'd see a second trap. I mean, sure, that means only 2 traps, but what about the future? 10? Maybe 15 traps would be pretty nice, i think.
But if SE only wants the Hunter class to have traps, I wouldn't blame them. Maybe one (or more :)) of my other cards'll be chosen. We'll see...