2 Attachment(s)
RockNbone aka Shadow\m/conveyor
So this is my almost final 1.284 Gravebone version
Attachment 1410
01 Gravebone
Allies:
2cc
x4 Dark Flayer
x4 Carniboar
3cc
x4 TDM
4cc
x3 Chimera
5cc
x4 Shadow Knight
Abilities:
3cc
x3 Fireball
4cc
x4 Portal
x4 Supernova
x4 Shriek of Vengeance
Items:
x3 Bad Santa
x2 Snow Sapphire
Totall - 40 cards
45 cards variant
+x1 Chimera
+x1 Bad Santa
+x3 Lightning Strike(or freeze, find out what works bettter for you)
Allies choice:
This is probably my first shadow deck without gargoyles=) The reason why is i found combo 2cc + TDM far more effective here as it can take out 3 cc human ally and Puwen without loss. I noticed that the first situation gravebone loses is early loose of hp to cheap allies with wich he can deal only with supernova then that kills himself usually. So Gargoyle is good but you need 100% Lightning strike on t4 otherwise it is useless here.
Strategy:
The main thing for gravebone is to avoid dmg from opponents allies till turn 5-6. Thats why this deck has fireballs and Freeze(Great control underrated card!) , those spells exept early board controll can help a lot in a late game for killing Sand Worm or hold him in cold sleep=) for example. So my ideal turn :
1 - hold
2 - Darrk Flayer\Carniboar
3 - TDM
4 - Chimera
5 - If have ally in grayveyard -sk, portal + chimera=)
6 - Rock on!
What about Belladonna, i found it is not the best t4-5 turn, actually 6-7 also cause she easily dies and opponets allies continue deal dmg, since the are a lot of push-kristoffer decks i personally dont see real profit of her, even Research on t4 is more sufficient.
Supernova
This spell is must have, even if you wont use it in easy matches, against good players youll find it rescuing. The main usage Deleting Cripping blow(!) bacause when you cast sk and it is blowed, it is the end for you if only..... you dont have Supernova=)
Chimera
As you see i deleted Brutal Minotaur because after i began to use Chimeras i understood that Minotaurs are crap in compare what chimera does. It is cheaper that allows you to use research earlier and it reduses hp that allows you kill it and get synergy with ability + you can get combo with portal on t5 already if it is killed. So Chimera is a star for RockNBone, its for sure!
Bad Santas vs Research
As most mages i even havent thought about choice beetween these and first choosed research, but than i noticed that i need draw only on t6-7 when i have only 1 card in my hand and need immediately at least 2=), and thats why Bad Santas works better + it cant be destroyed. Bad Santas Rule!
Videos:
You can watch any my last replays(against 310+ warrior guys the toughest ones, though Eladwen and Darkclaw win ratio is almost 100%)=) My rate is 295 now and all of them against really good decks(most of them top Eladwen Darkclaw Logan). Pay attention to lost games cause personally i dont know what to change in deck to win in those situation(exept when i was tired and pushed end turn without attacking=))))Also you usually get draw with Logan due to dual wield bug :p
UPDATE 1.1
Brutal Minotaurs bye bye - say hellow to Chimera!
-x2 Brutal Minotaur
-x2 Bloodlust
+x4 Chimera
+x2 Shadow Font
+x1 Medusil
+x1 Supernova
+x2 research
UPDATE 1.2
-x4 Medusil
-x4 Lightning Strike
-x2 Acid Jet
-x2 Shadow Font
+x4 Carniboar
+x1 TDM
+x2 Fireball
+x4 Freeze(!) i was blind, it is so a great control card, lightning strike bye bye!
+x1 Shriek of Vengeance
UPDATE 2.0
40 cards version
+x2 Snow Sapphire
UPDATE 2.2
-x2 Freeze(But still a good card, just no room in 40)
-x3 Research
+1x Chimera
+1x Fireball
+3x Bad Santas
Feels like a final update, dont know how it improve more, hold beetween 290-310 rating with this deck.