This card is part of my Virtual Collection: ARCANIA (Follow the threat if you want see the set procject)
Riders of Eternal Loyalty
http://i63.tinypic.com/ayuij9.jpg
Alt version with Proposed by Buqs =)
http://i66.tinypic.com/2retg2d.jpg
Printable View
This card is part of my Virtual Collection: ARCANIA (Follow the threat if you want see the set procject)
Riders of Eternal Loyalty
http://i63.tinypic.com/ayuij9.jpg
Alt version with Proposed by Buqs =)
http://i66.tinypic.com/2retg2d.jpg
i like the idea of this one a lot. for 4cc thought it needs better starting stats I think. With undead synergy I think having the health trigger off of the graveyard is more fitting so he gets stronger if you kill his on board buddies first (option 1). The base stats are an issue though.
If we use benchmark for standard 4cc stats:
2/6: you will need 1 friendly undead ally in play and 4 in the graveyard.
3/5: you will need 2 friendly undead ally in play and 3 in the graveyard.
I think its most likely fair to maybe 1 friendly undead ally in play and 2 in the graveyard to get to standard 4cc stats with more or either raising his ceiling
so if you want
2/6 - base stats should be 1/4
3/5 - base stats should be 2/3
Unique might not be needed either and more synergistic if it doesn't. they will not count towards each other in graveyard requirements since they will shuffle to deck on death
Added your suggestions buqs o/ ty
Really cool concept +1