We're very pleased to announce balance changes coming in 3.62 that are intended to
boost some less viable decks and
hopefully encourage some new ones,
without particularly hampering or hindering what's currently popular in 3.61 since we think it's in a pretty good state, with good variety across classes.
We have therefore restricted ourselves to just
one nerf to a Neutral card (
Stun Turret
), which will not penalise any particular heroes explicitly like some Class-restricted nerfs we were considering would have.
The other changes are
two rejigs (
Mettle of the Warrior
and
Armored Packbeast
), which are aimed at encouraging more proactive play and less passive/stall play, and
eight strict buffs.
SHATTERED FATES
Voracious Arachnid
-
Ability changed to "When an ally is killed,
Voracious Arachnid
gains +1 base attack. 1SE: Target
other ally with cost less than
Voracious Arachnid
's current attack is killed." (from "When an ally is killed,
Voracious Arachnid
gains +1 base attack. 1SE: Target
opposing ally with cost less than
Voracious Arachnid
's current attack is killed.").
Mettle of the Warrior
-
Ability changed to "Attach to your hero. When you summon a
weapon, armor, Warrior ally, Warrior item or Warrior support ability, your hero and Warrior allies you control heal 1 damage." (from "Attach to your hero. When you summon a
Warrior card, your hero and Warrior allies you control heal 1 damage.").
Aural Battery
-
Cost reduced to 3cc (from
4cc).
LOST LANDS
Kallista, Twilight Matriarch
-
Health increased to 7HP (from
6HP).
Armored Packbeast
-
Attack increased to 1 (from
0). Ability changed to "All damage to
Armored Packbeast
is reduced by 1. At the end of each of your turns,
adjacent heroes and allies heal 1 damage." (from "All damage to
Armored Packbeast
is reduced by 1,
and it has +1 attack while damaged. At the end of each of your turns,
your hero and other allies heal 1 damage.").
Yari Plunderer
-
Ability changed to "When
Yari Plunderer
is summoned while you don't control a weapon, target weapon in a graveyard is returned to play under your control with 1 durability
and +1 base attack." (from "When
Yari Plunderer
is summoned while you don't control a weapon, target weapon in a graveyard is returned to play under your control with 1 durability.").
Disarming Personality
-
Ability changed to "Target weapon with X base attack
or armor with X defense becomes a readied ally with X base attack, health equal to its durability and no abilities." (from "Target weapon with X base attack becomes a readied ally with X base attack, health equal to its durability and no abilities.").
Leash of Life
-
Cost reduced to 2cc (from
3cc).
Tempest Runebearer
-
Attack increased to 2 (from
1) Ability changed to "Ability damage to
Tempest Runebearer
is reduced by 1. While ability damage has been dealt this turn,
Tempest Runebearer
has
+1 attack." ( from "Ability damage to
Tempest Runebearer
is reduced by 1. While ability damage has been dealt this turn,
Tempest Runebearer
has
+2 attack.").
Rest for the Weary
-
Ability changed to "If there is a location in play, target ally is moved to the top of its owner's deck. If there are no locations in play, draw 2 cards." (from "If there is a location in play, target ally is moved to the top of its owner's deck. If there are no locations in play, you draw 2 cards
and each other player draws 1 card.").
Stun Turret
-
Durability reduced to 2D (from
3D).
Feel free to comment below with your thoughts!
We expect to have 3.62 on your devices by 7th September!
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