
The Shadow Era Federation is intended to be a fun way to enhance the core Shadow Era experience, through new challenges, rewards and significance placed on Rated Multiplayer results, whilst also boosting player engagement and entertainment when you aren't able to battle.
We will be achieving this through a brand new tangential storyline involving Vull the Insatiable

Vull is not ashamed to admit it has not been an easy task to assemble and contain all 16 Human heroes and 16 Shadow heroes, but he has addressed this in an ingenious way through initially dividing each faction into its smallest unit and then weaving them together to make 16 Human/Shadow teams that will take part in the SEF Team Challenge. Whether between teams or within teams, the expected scale of conflict is certain to keep every hero distracted from unifying against their captor!
We are really looking forward to having this story unfold, especially when you, the players, will literally play a key role in the direction it goes. For the SEF Team Challenge, here's how this will work:
Every Rated Multiplayer match played during March will represent a match between two heroes in the SEF:
* if the heroes are on different teams, a win will count as a win for the winning hero's team;
* if they are against their partner, a win will help show who is the more dominant team member;
* if they are in a "mirror match”, where both heroes are the same, it will show how close that hero is to their breaking point.
The statistics from these matches will act as the foundation for the original storylines within the SEF that will be told in a variety of ways, from short stories and articles to videos.
But what of the challenges and rewards that were mentioned? Well, for the SEF Team Challenge, it will work as follows:
1) Each rated multiplayer match you win with a hero will count as a win for their team, regardless of the opponent (since you can’t choose who you face).
2) Once per team, when you achieve 5 wins with them, you will earn 10 SC, meaning 160 SC can be won during the month (along with your usual 80gold and 400XP for a win). You will be able to view your progress with each team on your Status screen.
3) At the end of the month, prizes will be awarded to players based on the minimum number of wins you achieve for every team. So 1 win for each of 16 teams will earn you the smallest prize; 2 wins per team will give more; 3 wins even more and so on.
We hope you will agree this innovation is a very positive addition to the game, but, if it doesn't sound like it's for you, then don't forget that Lost Lands Part 2 will be out towards the end of March!
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