
Greetings, players of Shadow Era. It's Gondorian here, Shadow Era TCG Head Designer, and I'm back to continue our new spoiler series for Lost Lands part 2, which will be focusing on each of our seven classes in turn. Last time, we had a look at Warriors (click here if you missed it). This time, it's the Hunters that have become the hunted and we have seven of their upcoming cards in our sights.
Without further ado, let's take a look:
Rain of Arrows

Krugal Lookout


Krugal Trapper


Hunting Party

Sneerkrug


Camouflaged Foe


Krugal Butcher


There's no prizes for guessing we're trying to push the idea of Hunter allies operating in a group - all seven of these cards either expand the pool of Hunter allies or has explicit interaction with them. Beyond that, we've added cards that represent them working swiftly together as they hit the board, without resorting to haste - both Rain of Arrows


Speaking of allies, the eagle-eyed amongst you will have noticed that all these new allies share a brand new alignment: Krugal. In terms of flavor, this race of bow-and-arrow specialists comes from a Shadow World, but their primal nature lends them well to being commanded by any Hunter hero. In terms of gameplay, since each of them is a Hunter ally with Bow attack, we have elected to key off those criteria rather than Krugal itself for now, which allows us to interact with Hunter allies from previous sets as well.
On a related note, I'd like to confirm at this point that Skervox

Returning back to these new cards now, I'd like to highlight our new trap, Camouflaged Foe

Before I go, I'd like to refer to a discussion that happened on Telegram the other day, where someone mentioned that Change of Plans


As with last time, I'd like to close by thanking you for your patience since Lost Lands Part 1 was released, and emphasise that we are revealing cards from Lost Lands Part 2 now without artwork to offer everyone a better opportunity to get involved with shaping their final form. Your feedback on how you think they will impact the game (whether that be their power level or fun factor or something else) and any ideas you have for their artwork are most welcome.
Thanks for reading and I'll see you next time, where we will be casting our eyes over forthcoming additions to the Mage class.
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