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  1. #21
    Senior Member Giskard's Avatar
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    This card made me wonder if Wulven hate wulvens.

  2. #22
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    Oh yeah, also it only costs 6 for 8 potential damage. Many weapons out there give you equal or less damage for their cost. Have you noticed that? All I'm saying is this is nothing to complain about.

  3. #23
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    Soul Seeker costs 5 and is potentially 8 damage in a turn.

    Gold Katar costs 5 and is potentially 8 damage in a turn.

    Sliver of Shadow costs 3 and is potentially 8 damage in a turn.


    With the exception of Sliver of Shadow, the above mentioned cards cost less, deal the same damage, and have way better effects.

    tl;dr Fangs of the Predator is crap.
    Last edited by Drakkon; 12-08-2011 at 09:48 AM.

  4. #24
    Senior Member Swisher's Avatar
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    Quote Originally Posted by Drakkon View Post
    Soul Seeker costs 5 and is potentially 8 damage in a turn.

    Gold Katar costs 5 and is potentially 8 damage in a turn.

    Sliver of Shadow costs 3 and is potentially 8 damage in a turn.


    With the exception of Sliver of Shadow, the above mentioned cards cost less, deal the same damage, and have way better effects.

    tl;dr Fangs of the Predator is crap.
    Golden Katar and Sliver of Shadow has only 2 durability. It's impossible to do 8 damage per turn unless you summoned two of them. That's really potentially 8 damage per turn for 10cc for Golden Katar and 6cc for Sliver of Shadow -1 card draw.

  5. #25
    DP Visionary TripleHBK's Avatar
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    Gwen's ability... You pump weapon attack by 2 and it does not lose durability.
    So it can really make 8 damage for a couple of turns.

  6. #26
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    Sliver of Shadow can be pumped by DCs ability. C'mon now.

  7. #27
    Senior Member Swisher's Avatar
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    Quote Originally Posted by Drakkon View Post
    Sliver of Shadow can be pumped by DCs ability. C'mon now.
    Oh right forgot about that. Well, calculations set aside durability so net potential damage is higher for Fangs, but I do agree it's crap.
    Last edited by Swisher; 12-08-2011 at 07:28 PM.

  8. #28
    Senior Member Nizaris's Avatar
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    I don't think it's crap, but doesn't warrant a 6cc. It definitely doesn't deserve to be epic either.
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  9. #29
    DP Visionary TripleHBK's Avatar
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    It IS crap.
    I mean, I understand situational effects, but here we have two situations that have to happen simultaneously: your hero kills an ally AND you have a wulven ally on the board. Given that the only wulven allies now available are Bad Wolf and Wolf Pack, given that the bonus is +1 only and given that this card costs 6 resources, I hardly think I will see it in game consistently (at least in the short term)...

    Anyway, I have one question: does this effect switch on even on the opponent's turn? I mean, what happens if kris attacks the hero to drop weapon's durability and gets killed? Do the wulven allies get the bonus in this case?

  10. #30
    Senior Member ZakDyyaz's Avatar
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    I love the wolven class and stay with a hybrid rush/bored control deck, even running the 8 wolven allies i would not run this card at all. by the time we hit 6cc i have better things to play and would rather keep moonstalker on the defensive helping to maintain board control. This is wolven worst weapon, would love it if maybe cheaper and with out the kill allie text in it. Then it is possible that it would find a home, but untill then this card seems to be nothing but a hinderance and will have a spot in very few decks.

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