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  1. #1
    Senior Member Anurak's Avatar
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    4 new Human female dual-class allies

    After the 5 human specialists and the 5 shadow specialists I decided to make dual-class allies. For each faction the possible combinations are 10 so it will take some time. For now, here are the first four. Mostly warrior types this time. I wanted the art and the text to have elements found in both classes so they keep the flavor of both classes. I wasn't trying to find female art, it just happened they were better than the males I found.

    I posted Aria Proudheart as a Human ally a few days ago, but I wanted to try her as a Warrior/Priest ally. With her heavy armor and in that cathedral or whatever building it is, she definitely looks like the Paladin type. As for Mira Lightcaller, ignore the fact she's an Elf and focus on the amazing art. I suggest you check the full images to admire the details, because the scaled art don't do them justice.

    Edit: Some allies swapped classes. Alora Stillheart changed to Hunter-Rogue, and Mira Lightcaller changed to Hunter-Priest.




    Previous Versions: Kara Bladesinger - Alora Stillheart

    Some allies swapped classes.

    Art of Kara Bladesinger: "Barbarian" by StandAlone-Complex (deviantart) - Full Image
    Art of Aria Proudheart: "Defender" by anotherwanderer (deviantart) - Full Image
    Art of Alora Stillheart: "Rogue" by mabuart (deviantart) - Full Image
    Art of Mira Lightcaller: "Troll Hunter" by kerembeyit (deviantart) - Full Image

    For a complete list of my allies check here.
    Last edited by Anurak; 12-12-2011 at 01:18 PM.
    "In order to survive, we cling to all we know and understand. And we label it reality."

  2. #2
    Senior Member Wtzky's Avatar
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    Mira is really cool, great idea. Would be a great card vs Jas/plasma in particular. Does this also take away protector/ambush etc?

    Also a big fan of Alora. Get these two in the game please!
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  3. #3
    Senior Member Anurak's Avatar
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    Mira "disables" all enemy abilities, passive or activated/triggered.
    Kara was initially at 4 cost and dealt 2 damage to the enemy hero, but she was a bit more powerful than I wanted, because the damage she deals to the hero ignores armor. I wanted to make this clear by using the phrase "loses life ...", instead of "takes damage ..."
    "In order to survive, we cling to all we know and understand. And we label it reality."

  4. #4
    Senior Member Dai's Avatar
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    Mira is good, but i think it should be hard to implement cause it's mecanic should be hard to program (at least bringing up the interface to choose what to card you want to say).

    Love all the 4 cards

  5. #5
    Senior Member Anurak's Avatar
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    Quote Originally Posted by Dai View Post
    Mira is good, but i think it should be hard to implement cause it's mecanic should be hard to program (at least bringing up the interface to choose what to card you want to say).

    Love all the 4 cards
    Actually the targeting system could work as if the card was an ability card. When you select to cast Mira, the game waits for you to select a target (as it does with Fireball or Smashing Blow). Once you select the ally, the effect applies immediately and Mira enters play. The game could treat her as a type of an attached effect to that ally, so when she leaves play, the ally's abilities are enabled.

    The only difficulty I see, would be if they programmers hadn't predicted to add a variable which would be used to determine whether an ally's passive abilities are enabled or not. I'm not a programmer, but in the past I had used that method when I was making a D&D card game for fun.
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  6. #6
    Senior Member Dai's Avatar
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    Oh fuck i misunderstanded that text, i tought that you can name allys that are out of the game, this makes a lot more sense

  7. #7
    DP Visionary TripleHBK's Avatar
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    Great allies, I already love Alora: she's a sort of reconnaissance made into an ally! :P

    Quote Originally Posted by Anurak View Post
    Actually the targeting system could work as if the card was an ability card. When you select to cast Mira, the game waits for you to select a target (as it does with Fireball or Smashing Blow). Once you select the ally, the effect applies immediately and Mira enters play. The game could treat her as a type of an attached effect to that ally, so when she leaves play, the ally's abilities are enabled.
    Well, she could work like Death Mage Thaddeus: cast her, target opponent ally, effect takes place until she dies. Nice and easy.

    Quote Originally Posted by Anurak View Post
    The only difficulty I see, would be if they programmers hadn't predicted to add a variable which would be used to determine whether an ally's passive abilities are enabled or not. I'm not a programmer, but in the past I had used that method when I was making a D&D card game for fun.
    A D&D card game?!? Tell me when you want to play that with me, i'm definitely in! XD

  8. #8
    Senior Member Anurak's Avatar
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    Quote Originally Posted by HHHBK View Post
    A D&D card game?!? Tell me when you want to play that with me, i'm definitely in! XD
    If I still had the game I would post it, but I lost it 3 years ago (The Black Tuesday) when my PC crashed. I lost more important things that day than the game and after that, I always save on DVDs anything of importance. This was 6-7 years ago (I was undergraduate) and it was a single player text game where the player completed quests and fought encounters while he was trying to complete 1 of the 3 main quests he received randomly. I had many official D&D monsters but some were mine. If I remember correctly it had more than 3500-4000 lines of code because I had dialogs and many quests had more than one way they could be solved. Still an amateur work though. After all this trouble at least I got a 9 in C++ exams that year.
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  9. #9
    Senior Member Portgaz D Ace's Avatar
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    Cool new cards! esp mira

    Kara, Alora, Mira all ends up with 'ra' except for Aria =)
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  10. #10
    Senior Member Anurak's Avatar
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    Quote Originally Posted by Portgaz D Ace View Post
    Cool new cards! esp mira

    Kara, Alora, Mira all ends up with 'ra' except for Aria =)
    You were the only one who noticed. I wanted to use Kira instead of Aria, but I had already posted her with that name and I didn't want to have different names for the same art.
    "In order to survive, we cling to all we know and understand. And we label it reality."

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