iClipse - A1's Twilight Manipulator - A1 : Evolution in Theory
Part of PFG
- My psychiatrist told me I was crazy and I said I want a second opinion. He said okay, you're ugly too.
- Just remember...if the world didn't suck, we'd all fall off.
- With sufficient thrust, pigs fly just fine.
- I used to be indecisive. Now I'm not sure.
- A diplomat is someone who can tell you to go to hell in such a way that you will look forward to the trip.
Coder of the Night -- A1 : Evolution in Theory
Member of the Player's Focus Group 1
My Decks:
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My Articles:
My Strategy articles compilation
Coder of the Night -- A1 : Evolution in Theory
Member of the Player's Focus Group 1
My Decks:
-------------
My Articles:
My Strategy articles compilation
The problem isn't competetive gaming, it's about the competetiveness of the game. Right now, players can build, not necessarily a good deck but a consistent and semi-effecient list after tenish hours of play, without putting money in. With an AH, this is far less likely.
Instead, what ends up happening is that a player gets one or two 'good' cards. Since they can't buy rares directly, even after putting money in the game they have to hope for the best out of opening packs. In the end, early play will come down to who draws their 'good' cards more often, instead of actual skill. This is the worst possible thing to put an impression of onto new players.
Then there's the huge gap that suddenly occurs in the playerbase. The people who started in 1.28 have a HUGE advantage that punishes any coming after them, to the point where the influx of new players has a huge drop just because they simply can't beat the more consistent decks. A rift in the player base is EXACTLY what Wulven was trying to avoid.
MistahBoweh - Paragon of Paragons
Warrior of the Blue Phoenix
Greatness, Reborn
My Strategy Site: The Boweh
Latest Article: USED: MistahBoweh VS SamuelJ
MistahBoweh - Paragon of Paragons
Warrior of the Blue Phoenix
Greatness, Reborn
My Strategy Site: The Boweh
Latest Article: USED: MistahBoweh VS SamuelJ
Coder of the Night -- A1 : Evolution in Theory
Member of the Player's Focus Group 1
My Decks:
-------------
My Articles:
My Strategy articles compilation
+1 here. This WILL happen.
This happened on MTGO back in the days when the Invasion-block was slowly phasing out. Those who signed up early and got a solid pile of IPA-cards (the sets where all the real killer cards were) just had to sit on their collections and wait. When I returned to MTGO roughly two years after my first stint, I was paid 20-25 times the value of the cards. Simply because I was there early. All the foil dragon legends were selling at $25-30 each, and they were pretty much $2 rares when the set was introduced. There were common cards that I got for .25 each that suddenly sold for $3-4 each.
How do you afford your rock 'n' roll lifestyle?
This is exactly where I was going with my initial post. With the current system now, all it took me was $40 bucks to max out my set to 4 copies of everything, with every dime going to Wulven.
Since my initial post I've actually gone through and read every post of Kyle's OP about Player auctions. And many of the points made here have been made there as well. So I will be taking my .02 over to that thread, so as not to belabor an issue over two different threads.
Feel free to still say hello though.
I'm old, experienced, and usually right. So eyes open, mouth shut, and you might learn a thing or two.
Welcome to the forums fyrfytr998!
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