These, my friend, are the same problems I'm trying to solve with my deck! XD
I'm not discovering hot water if i say that 30 cards decks are more efficient than 40s in this meta and for
Lance particularly.
[That's the reason i'm giving up on the other deck, for now. I'll work on it when next version will be released)
Let's see...
1) Weapons: Really annoying. But Assassin training, for me, won't help. And that's because Gwen and
Amber deal more damage
when attacking, so the trick should be the one Ulnarian showed: don't let 'em attack your allies. Easier said than done, right? (Don't tell me that blake will die in this case too: i told you to switch him with Puwen!
)
Well, maybe we could find room for a couple of Covers (even if it was the first card i got rid of) OR S,T! (for God's sake devs, i implore you: eliminate the extra resource, lower its cost, and let it destroy my own items!) to get rid of them.
Or, the old one: don't use all your shadow points too soon, play
Birgitte only at t4 if you're first (t3 if second) to avoid BDBs and hide all the party behind her. Arrows should not be a threat, at this point for obvious reason. Maybe next turn...
Second point. (Ok, i'm not sure if i got it right, but assume you mean when you run out of cards to play and your board gets nearly cleared - 'cause, you know, happens every time to me O.o).
That's a tough one. I'm seriously thinking about keeping a couple of dudes in hand, if i already have at least 3 on the board, just in case. Covers could help here too... But i don't really want more than 35 cards in my present deck.
We have to suffer, i guess!
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