For those of you doing the tournament, if your browser can handle frames, I recommend this page.
This tournament is mostly to give Raphael Majere the pleasure of defending/losing his title as 1.27 tournament winner. The prizes are as follows:
1st place: 5000 Shadow Crystals
2nd place: 2000 Shadow Crystals
3rd place: 1000 Shadow Crystals
4th place: 500 Shadow Crystals
Due to timezone issues, it is being split into three stages: Qualifiers and then Semi-Finals and The Final.
There are four Qualifiers:
Q1 - 11pm GMT+0 Friday October 14th.
Q2 - 11am GMT+0 Saturday October 15th.
Q3 - 8pm GMT+0 Saturday October 15th.
Q4 - 11pm GMT+0 Sunday October 16th.
Each participant can be in up to TWO qualifiers, using the same deck. Note: If you win the first, you can't do the other.
Qualifiers will be single-elimination tournaments, where the winner of each will go through to the Semi-Finals, which will be scheduled based on availability of the four players involved. The winners of those two matches will face off in The Final, which will also be scheduled based on their availability.
1. Decks must contain at least 40 cards (including Hero).
2. To take part, you must Sign Up here, including your choice of Qualifier(s) and decklist (created with the web-based deckbuilder) before the start of Q1, which is 11pm GMT+0 on 14th October.
3. The deck you use throughout the entire tournament must match your submitted deck listing and game logs will be checked to ensure this is being adhered to. (i.e. No deck changes.)
4. All matches are best of three and only the winner of each match goes through to the next round. (This is not a swiss-style tournaent, but pure single elimination, since only the winner of each qualifier goes into the Semi-Finals)
5. Who goes first in the first game in a match is decided randomly. The other player goes first in the second game (just quit and restart the game if the in-built random selection gets it the wrong way round). If there is a third game, the order is decided at random.
6. A disconnect during a game is classed as a loss for the disconnector, unless the other player wishes to class it as void. A sync error (which causes a draw) renders the game void also. A void game must be replayed.
7. A draw due to both Heroes dying at the same time also effectively counts as a void game; the winner of a match must win two games, so a drawn game could cause a fourth to be required.
8. Each Qualifier will be managed by GondorianDotCom (or a designated assistant) via the IRC chatroom, and all players in a Qualifier should be logged into the chatroom while they are still in the tournament. To make life easier for those using the web browser client, I have made a framed page, which has the game and the chatroom side-by-side.
9. You must be signed into the chatroom when your qualifier starts or you risk being ejected from the tournament. The only exception is if you do not have access to IRC - in which case, you need to tell me this in advance and we can communicate via this thread and I will relay information to people in the chatroom.
10. Be sure to confirm you know the right time to show up. See here for the current time in GMT+0.
11. Also be sure to check this thread for any updates before your Qualifier starts, in case any extra rules have been added to cover corner-cases I've not thought of yet.
12. If you have any questions, please post them on this thread, so that I have the chance to amend the rules to clarify or remedy the situation.
13. If you would like to assist with running a Qualifiers, please let me know. (Running a qualifier involves being in the chat room for the duration and doing pairings and handling any disputes that arise. I'll need to firm up more rules so we are consistent, but I think that's an easier task for me than freeing up a weekend somehow.)
Note: If you run a Qualifier, you can still play in another one. I'll add a feature to my website that automates the pairings, so there can be no accusations of "fixing" them to your advantage.