iClipse, well, a freeze helped me secure a win today when the other player brought out a Shadow Knight and I Froze him. If I remember correctly I had 2-3 allies out and one was a Knight of my own. He was low on cards in hand, must not have had anything good to play, and figured I was showing too strong a hand, so that was game. Portal is also nice as I have dropped it turn 4 or 5 or 6, after an ally or two has been killed, then next turn I drop a Knight, bring back the dead ally, possibly drop a Hellsteed or Carniboar at the same time, and now I can cause havok while possible holding a Fireball or two in hand to drop next turn, if not LS. But as I tweak my deck further I will consider other possibilies. Of course if they keep helping me win no reason to get rid of them, right?
Raphael, yeah that's a good point about going turn 2, I just get tired of it. Guess I wasn't looking at the positive side of it. Thanks!
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