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  1. #1
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    Stupid Stuff The AI Does

    As the title says. I'm going to keep this as a list of stuff I see. Feel free to post and help the team isolate and remove the rubbish plays.

    My Hero:
    Zhanna
    My Board:
    Puwen, Aldon
    AI Hero:
    Banebow
    AI Board:
    Brutalis
    Actual Action:
    Cast 2nd Brutalis, Attacked hero with 1st Brutalis, Used Banebow's ability on Aldon and Hero.
    Proposed Action:
    Cast 2nd Brutalis, use Banebow's ability on Puwen and Hero, kill Puwen with 1st Brutalis

    My Hero:
    Zhanna
    My Board:
    Jasmine (2hp), Aldon
    AI Hero:
    Banebow
    AI Board:
    Soul Seeker
    Actual Action:
    Replaced Soul Seeker (1 Durability), with Guardian's Oath, attacked Hero.
    Proposed Action:
    Killed Jasmine with Soul Seeker, cast Guardian's Oath.

    My Hero:
    Zhanna
    My Board:
    Puwen
    AI Hero:
    Elementalis
    AI Board:
    Empty
    Actual Action:
    Cast Infernal Gargoyle, Use Elementalis (24HP) ability to kill it and heal.
    Proposed Action:
    Cast Gargoyle. End turn.

    My Hero:
    NA
    My Board:
    NA
    AI Hero:
    Elementalis
    AI Board:
    NA
    Actual Action:
    Using ability to heal nominal amounts like 1hp.
    Proposed Action:
    Don't use the ability unless "max health" - "actual health" > 4 or 5.

    My Hero:
    NA
    My Board:
    NA
    AI Hero:
    NA
    AI Board:
    NA
    Actual Action:
    Ignoring Birgitte during normal attacking, leaving other allies free to rampage.
    Proposed Action:
    Take into account allies that will BECOME viable targets should the protector be killed.

    My Hero:
    NA
    My Board:
    NA
    AI Hero:
    Elementalis
    AI Board:
    NA
    Actual Action:
    Cast Jasmine (stolen via Dimensional Ripper), use Elementalis (24HP) ability to kill it and heal, then cast Fire Snake and Keldor.
    Proposed Action:
    Cast Fire Snake, Jasmine, and Keldor. Use the ability on the Fire Snake.

  2. #2
    Senior Member graphlem's Avatar
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    I've noticed the AI ignores an ally it might deem "weak",. only to have me use it to killtheir ally and win the board. For exsample:

    AI Hero = Human
    my Hero = any shadow

    AI board - active Puwen
    My board = just cast Carniboar, nothing else in play

    AI action = attack my hero, leave Carniboar alone
    My action = buff Carniboar, kill Puwen.

    The AI w/o a doubt should kill my Carniboar when it has a chance, period, all the time. It seems to follow this philosophy of accepting allies out on the board that it doesn't "care" about. The AI should be programmed to focus all energy on killing allies first, worry about my hero 2nd unless it can deal enough damage in one turn to kill my Hero (perform that check first each turn).

  3. #3
    Senior Member Kingsider's Avatar
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    Agree compleatly, the AI has trouble making right decision when it comes to small allies - it has the brains to eliminate Blake, but smaller stuff seems to fall trough the net. Board control is not AI's strongest suit for sure. It also suffers from Bizzare need to kill tainted oracle on sight, even if there are objetively equally dangerous allies, whose demise does not benefit me the same way.

  4. #4
    League Season 3 Undisputed Champion chanson311's Avatar
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    The AI as Baduru doesn't know when to use the ability of the other hero.

  5. #5
    DP Visionary Berdugo's Avatar
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    AI hero:Wulven
    Description:It cast Rabid Bite on the protector THEN cast crippling blow.

    AI Hero:Eladwen
    Descriptions:
    - it cast Freeze on an ally THEN kill with a fireball instead of just fireball.
    - it uses ability to kill a 3 health or less ally,THEN cast lightning strike on Hero only instead of just casting LS.
    Last edited by Berdugo; 09-06-2011 at 04:07 PM.
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  6. #6
    Junior Member Everest's Avatar
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    Stupid Stuff The AI Does

    My Hero:
    Amber Rain
    My Board:
    <Empty>
    AI Hero:
    Banebow
    AI Board:
    Fire Snake
    Actual Action:
    <Nothing>
    Proposed Action:
    Attack Hero <Unarmed>

    ------------------------

    My Hero:
    Amber Rain
    My Board:
    Armored Sandworm , Puwen Bloodhelm

    AI Hero:
    Banebow
    AI Board:
    Fire Snake , Fire Snake

    Actual Action:
    Use ability to attack Sandworm and Hero

    Proposed Action:
    Attack Puwen Bloodhelm and Hero because Sandworm damage is reduced by 2 so it's not affected

    Banebow's ability deals 2 damage to two different enemies, Sandworm damage is reduced by 2, so A.I. basically wasted a target when he had the option to target Bloodhelm instead

  7. #7
    Senior Member
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    Quote Originally Posted by MattOG View Post
    Cast 2nd Brutalis, Attacked hero with 1st Brutalis, Used Banebow's ability on Aldon and Hero.
    Proposed Action:
    Cast 2nd Brutalis, use Banebow's ability on Puwen and Hero, kill Puwen with 1st Brutalis.
    Depending on his hand the proposed play is still bad. Sometimes it'd be better use Banebow's ability on Puwen + Aldon, kill the Puwen. That leaves open the option to attack Aldon twice leaving a damaged Brutalis, a full health Brutalis, and a dead Aldon. The lack of damage on the hero doesn't matter since the board control options are stronger. Also, arrows in hand would turn this into just 1 more hit from Aldon.
    Last edited by Unfan; 09-10-2011 at 11:02 PM.

  8. #8
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    my hero : any
    comp hero : Ter adun

    uses ability to destroy his own Jewlers dream.

  9. #9
    DP Visionary Warr Byrd's Avatar
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    my hero : any
    AI hero : Elementalis or Zhanna

    Uses ability to heal one damage. Should wait until all three damage for Zhanna, at least four damage (and probably having board control) for Elementalis.

    ----------------

    my hero : any
    AI hero : Custom Jericho

    Uses ability on my weapon that had been targeted by his Poor Quality.
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  10. #10
    Regionals Runner Up kentuequi's Avatar
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    My hero : Amber
    AI hero : Majiya

    T1
    AI : summon fire snake 26hp
    Me : / 30hp

    T2
    AI : summon brutalis 26hp
    Me : / 29hp

    T3
    AI : summon gargoyle 26hp
    Me : summon jasmine 27hp

    T4
    AI : cast fireball on jasmine 26hp
    Me : summon jasmine2 22hp

    T5
    AI : cast lightning strike, kill jasmine2 with fire snake 26hp
    Me : cast jewelers, kill fire snake, summon jasmine3 16hp

    Ok, i won the game in the end, but, this AI was buffed !!! At least for level 27
    Last edited by kentuequi; 09-11-2011 at 12:15 AM.
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