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  1. #1
    Senior Member BDK16's Avatar
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    Epic SE Shadow vs Human Role playing game

    First of all, this is the sign up thread.
    Game rules:

    1-If you are a Shadow player, you win when all the Human player dies. (Will be explained later)
    If you are a Human player, you win when all the Shadow player dies. (Will be explained later)
    If you are a in couple, you win when you are the last survivors. (Will be explained later)

    Here are all the possible players and their abilities:

    HUMANS:

    1) Jasmine: Choose 2 players to become a couple.
    2) Lily: Revive a dead player(Can only be used once)
    3) Puwen: No ability
    4) Blake: No ability
    5) Aeon: Vote counts for 2 (Will be explained later)
    6) Sandra: When killed, can choose another player to reveal their identity.
    7) Erika: Kill another player. (Can be used once)
    8) Raven: Learn someones identity. (Can be used 2 times)

    SHADOW:

    1) Deathbone: When killed, choose another player to die also.
    2) Behemoth: Target player's vote wont count the next morning. (Can be used 3 times)
    3) Fire snake: No ability
    4) Gargoyle: No ability
    5) Keldor: No ability

    So, I will be the animator of the game. Here's my job, I will:

  2. #2
    Senior Member BDK16's Avatar
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    1-When everybody has signed up, i will tell you wich character you are by pm.( Your i.d. must remain secret)

    2-When that's done, the game starts. Everybody is sleeping.

    3-Then I'll post: Jasmine wakes up. And that player pms me and tell me who he wants to be a couple, then i'll pm the 2 lovers to know who they fell in love with.

    4-Then I'll post: Erika wakes up. And that player pms me who he wants to kill or pms me that he doesnt want to kill this night

    5-Then I'll post: Raven wakes up. And that player pms me if he wants to use his ability not.

    6-Then I say: The Shadows rise. They pm me who they want to kill. The player who got the most votes to be killed, dies and reveals his identity the morning. (All shadow players will know who are the other shadow players)

    7-Then Behemoth wakes up. And that player pms me wich players vote wont count.

    8-Then i say its the morning, and I reveal the dead player's identity.

    9-Then I'll post: Its time to vote, and every player votes who he wants to be lynched. If the votes are equal, nobody dies. You can edit your post if you want. Mods cant edit other players votes.

    10- Then its night again...

    The game is complicated at start, but when you understand, its a wicked fun game.

    Feel free to ask questions.

    Current players signed up:

    -CodeDomination
    -Xenoob
    -squishyvillain
    -GondorianDotCom
    -Gavrin

  3. #3
    Senior Member CodeDomination's Avatar
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    sign me up, sounds like fun.
    Coder of the Night -- A1 : Evolution in Theory

    Member of the Player's Focus Group 1

    My Decks:
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    My Articles:
    My Strategy articles compilation

  4. #4
    Senior Member BDK16's Avatar
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    12 spots left.

  5. #5
    Senior Member Xen00b's Avatar
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    I'll play.
    ~*Pain Is Only A Pulse, If You Just Stop Feeling It*~

  6. #6
    Senior Member BDK16's Avatar
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    11 spots left.

  7. #7
    Senior Member
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    why not ill give it a go
    Some are scared, Some are excited, but all will bask in my glory. IM BACK!!!! Squishy is here to stay.

    I owe all my success to A1 GS, Figga, Nacho, Wtzky wouldn't be the player I am without your help and friendship


    My sig is reserved for A1 again

  8. #8
    Lead Developer / Designer Gondorian's Avatar
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    OK, I'm in.

  9. #9
    Member Gavrin's Avatar
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    This is based off The Village boardgame, right? Me and my friends love playing it when we all get together. Sign me up!

  10. #10
    Senior Member BDK16's Avatar
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    Quote Originally Posted by Gavrin View Post
    This is based off The Village boardgame, right? Me and my friends love playing it when we all get together. Sign me up!
    I think so, the game that i based this game on is in french. It's called Loup-Garous/Werewolves.

    8 spots left.

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