So let's talk about them.
Lily Rosecult: Seems fine as is, she's neither unfair nor underwhelming, at least when I included her in a Zhanna deck. This statement stands and falls with the capability of countering heavy armors and weapons. (Yes, i'm looking at you, nerfed shriek.) An exception to fairness were f.e. hunters, who stood no chance at all against a recursing King's Pride.
Kristoffer Wyld: Hardly a reason to include him in a deck, even in a (Lance) rush deck I ended up sac'ing him way too often and playing brigitte + blake/puwen instead, which is a combo much harder to deal with for the other player. Might do better if he was reverted to a 1/1 dealing +1 against allies or otherwise in the thread about him there are a couple of good suggestion on how he could be more worthwhile.
Brigitte: Great and versatile 1 drop, in the right scenario she can have quite an impact on the game, but sometimes isn't even deserving of a deck spot, just like it should be.
Armored Sandworm: What you get and what you pay for seems about in tune. No complaints.
Marshland Sentinel: Not sure why this guy is getting so much flak. True he is easier to remove than Raven, but he's also cheaper and has an absolutely superior ability that is unaffected by a lot of proven techniques of taking away the board from her. It all depends on how effective your deck is at getting allies safely into play (or in reverse how much it depends on it anyway).
Tainted oracle: I haven't tested it yet nor have I seen decks designed to take advantage of its ability. There's a lot of potential, but i'll refrain from judgement here.
Earthen Protector: Pretty lame tbh. Played after Aeon he's great and all, but that combo is hard to pull off and whenever you manage to do so it could've been a hardly any weaker Aeon-Raven-combo as well. When not combo'd with Aeon 1 out of 2 things happens:
1. There's a small guy in play that can easily be killed to trigger EP's ability with the result of you having a mediocre ally in play instead of a strong 5 drop you could've played over EP in the first place.
2. If it would definitely benefit you if any of your allies in play was safed by EP at some point, your opponent kills EP first because that's pretty easy.
Occasionally you can play him as a surprise before you have to let one of your strong allies die from a retaliation attack. Doesn't work very often though and is all in all not worth 5 resources.
Suggestion would be to give Earthen Protector more hitpoints and less attack.
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