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  1. #1
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    [se051] Hellsteed


  2. #2
    Senior Member GS's Avatar
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    Kinda meh.

    Not seeing how this will work out very well. Is this per turn or one time only?
    Why not make it an attachment instead? Like extra sharp sort of?
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  3. #3
    World Champion 2012 iClipse's Avatar
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    It's per turn, like an ongoing ability, only very easily killable.

    I like the card. Will probably be outinclude in Zaladar decks that use a lot of low tier allies.
    This + 2 or more sparks = awtch

  4. #4
    Senior Member Ekoz's Avatar
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    Because then this is just an extra sharp.

    I can see where this is going, but it is severely UP. One way to fix this could be to give it some more health, or by making it also give haste to the first creature you play every turn.

  5. #5
    World Champion 2012 iClipse's Avatar
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    Quote Originally Posted by Ekoz View Post
    Because then this is just an extra sharp.

    I can see where this is going, but it is severely UP. One way to fix this could be to give it some more health, or by making it also give haste to the first creature you play every turn.
    It's not UP. Test it first. It's an ongoing extra sharp for only 1 cost. It'll make extra sharp obsolete though (not that that's a problem )

  6. #6
    Senior Member Calmdown's Avatar
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    Quote Originally Posted by Ekoz View Post
    Because then this is just an extra sharp.

    I can see where this is going, but it is severely UP. One way to fix this could be to give it some more health, or by making it also give haste to the first creature you play every turn.
    Actually this is an OP Extra Sharp!
    Calmdown * Shadow Era Designer * Logan Stonebreaker & Brutal Minotaur Fan Club

  7. #7
    Senior Member Ekoz's Avatar
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    The thing is, who would let this survive a single turn? Now that shadow has a protector, I mean, that sort of helps, but the reason it's UP it's because it's OP.

    Think about it-who would be dumb enough to let this thing survive? It's value makes it a prime target. Unless it can give immediate results, or live long enough to make a difference, it's just UP.

  8. #8
    Senior Member Calmdown's Avatar
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    Quote Originally Posted by Ekoz View Post
    The thing is, who would let this survive a single turn? Now that shadow has a protector, I mean, that sort of helps, but the reason it's UP it's because it's OP.

    Think about it-who would be dumb enough to let this thing survive? It's value makes it a prime target. Unless it can give immediate results, or live long enough to make a difference, it's just UP.
    That's not a problem. For 1 resource, tying up an opponent's ally to attack is a reasonable investment. Not everything has to actually live to be useful; threat in itself is useful. Also, more to the point, not everything with 1 cost has to be dropped on turn 1
    Calmdown * Shadow Era Designer * Logan Stonebreaker & Brutal Minotaur Fan Club

  9. #9
    Senior Member Scion's Avatar
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    I agree with calmdown. Think you are in turn 4 with a gargoyle on the field ready to attack and you summon 2 of this, or 3 if you lucky, or 4 on an impossible but will happen sometime scenario. The gargoyle will skyrocket on attack power :O I really, really like him.

    And it forces the opponent to think him as a threat. One of the best cards out there. So many usages.
    "When I get sad I stop being sad and be AWESOME instead. True story!"
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  10. #10
    Senior Member GS's Avatar
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    I don't think it stacks, scion.

    If it did it would be waaaaay op
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