Hey!!
Had a time to play in mind with deck builds, that somehow is different a bit, and fun to play.
Here is a yet unplayed deck, focusing on restricting the opponent's resources, and card availability. I have absolutely no idea if it works or not, maybe it's a complete fail, but give it a try, have fun with it, and tell me your experiences!
The core cards are Plague and Cobraskin wraps, that effectively can stall the enemy for 20 rounds, resourcing 20 cards just to reach 4 resource! Therefore our main goal not to let the opponent above 4 resource and only include in our deck less then 4 resource cards.
The deck consisting 52 cards(!).
I know, I know, but you need to resource a lot of cards, and you have to be prepared to do this, so all cards in the deck has 4 copies.
Hero
1x Jericho
4x cobraskin wraps (resource destroy)
4x plague (resource destroy)
4x retreat (generally for allies, or for "oh shit a biggie" situations)
4x smite (3 dmg to low cost allies)
4x curse (to reduce low cost ally atk, shrieking it only helps you)
4x resurrection (defend against hero board clear abilities)
4x destroy arms (for weapon users)
4x bazaar (for draw)
4x bad santa (for draw)
4x Jasmine Rosecult
4x Puwen Bloodhelm
4x Aldon the brave
4x Dirk saber
As you see there is no card costs more then 4cc, and a lot of cards has more copies then needed. The reason is, that you need to resource a lot! Don't be afraid to resource the extra copies of a card, only keep santas, plagues, cobraskin wraps, and the allies. The rest depents on who's you opponent.
Let me know what you think!
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