Ok, Ive been playing around with this deck and it handles pretty well but still needs some extra punch to it for direct damage.
So far it can handle and stall allies pretty well, and the only weapon it uses can do considerable damage as it does fade out and only way to get it off the table is with a target item destruction.
Its basically a Wulven Mill Deck, using Darkclaw as he can take sdome severe punishment and still keep going for a long while. The current weakness ive found is direct damage from mages and spells, and fatty or severe pumped allies. Against those the only option is to use Captured Prey.
Any thoughts and suggestions wellcome;
1 Darkclaw
4 Captured Prey
4 Now You´re Mine
3 Speedstrike
4 What Big Teeth
4 Regeneration
4 Rabid Bite
3 Lone Wolf
3 Shadowspawn
3 Shriek of Vengeance
4 Rain Delay
3 Bazaar
As you can probably work out the objective is to stall and pick of op allies, ones with 2 attack dont warrant notice at the start unless you can work out if your op is playing a beafer deck with Kings Pride, War Banners, etc...
then get the Lone Wolf, Speedstrike and What Big Teeth combo into play and start taking bites outta the op hero. focus should be for all you attacks to go to them.
As I said its a work in progress and so far ive had a few wins, more losses and a couple of players giving up casue they get frustrated at how slow the deck moves, but thats pretty much the point here. Like Elementalis Mill Decks, the objective is to bide your time and bite, bite, bite
Over to you guys for the comments
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