Lotta solid decks out there to deal with maj, but its much easier for people to cry nerf and won't be happy until every hero has equal or bettter card draw than maj and a board wipe. Next they'll move onto getting every hero weapons better than gwen's ability and finally... I dunno nerf everything into the ground until Logan is seen regulary so they can start it all over again.
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1.23 - 1.27 Boris
To OP: Please read forums before posting. There are more than enough threads to add your two cents into than making yet another new thread.
As for nerfing Maj: Sorry but I'm spent from all this bickering. Maj is basically a noob tube. Easy to learn, hard to master. That's it.
Now stfu and knock it off. Maj has a LOSE percentage against many, many heroes. She will have a win if you don't know how to play the opposing hero. But I believe it was padawan pete, from A1 alliance, that stated Majiya only wins 45% of the time vs experienced players.
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Majiya is still good and I can see why people complain. I would prefer to have other heroes made stronger with better cards than see her nerfed tho as it makes every hero boring this constant reducing of all the heroes abilities.
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You can't buff the card advantage out of her. Buffing other heroes won't change the cards in hand. Note: majiya has research as well.
Shadow allies auto lose to nova spam. There's half of your heroes.
Zhanna stall can do fine. Note that she has a 6 and 8 health ally and she gains health. Hmm.
Elementalis recursion should do fine as well. Health gain and creature spam+shard? Yes please.
Amber/Gwen are not auto win against majiya and people that say they "don't lose to majiya" they aren't playing anyone good. They have a better chance because, shocker, they have human allies. Note: Good majiyas spam gargoyle and shriek to soak weapons up. Some even run sapphire.
Enough said. Lock thread. Kyle/Calmdown know this and obviously doesn't give a shit.
it seems like shes a bit too OP.
she is killing fast, and some new cards wont help too much.(except stuff like enrage or so). and i dont want that every hero has healing, so how about increasing the life of every hero by some life points? maybe 4 or 5?
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Overlord of Darkness
A1:
http://www.shadowera.com/showthread....e-Padawan-Pete
Marksmen:
http://www.shadowera.com/showthread....nters-Marksmen
Ingame-Names: CHILLABREAKA = test account and CHLBRK = rating account
i meant the thing killtrend is saying
BACK (well, i try )
Overlord of Darkness
A1:
http://www.shadowera.com/showthread....e-Padawan-Pete
Marksmen:
http://www.shadowera.com/showthread....nters-Marksmen
Ingame-Names: CHILLABREAKA = test account and CHLBRK = rating account
Calmdown just is on a holiday. Haven't seen him in a very long time.
What you should be considering is what caused this shift towards Majiya in the first place, since most of the cards Majiya decks uses were already available in 1.23, the exceptions being Snow Sapphire and Shriek of Destruction.
I'll give you a hint: nerfs.
+1 to previous post
This just furthers my belief that Shadow Era is still in Beta. There shouldn't be a need/call to nerf this much if things were final. I can't wait for 1.27 it's supposed to fix this mess. Hopefully soon (Again shaking crossed fingers at @Kyle lol).
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