I run 4 SS in my 30 card deck. It's good because it deals damage on the turn it is played and it allows you to heal. Also, whoever hits you gets 2 damage back, so they are easier to kill with Banebow ability.
I run 4 SS in my 30 card deck. It's good because it deals damage on the turn it is played and it allows you to heal. Also, whoever hits you gets 2 damage back, so they are easier to kill with Banebow ability.
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If you want to play 30 cards for Banebow, I highly recommend that you try GDC's deck.
Only if you are interested in 30. Sisyphos' deck is perfect for 40.
GDC's deck - http://www.shadowera.com/showthread....nebow+beatdown
My version of GDC's deck - just some tweaks:
http://www.shadowera.com/showthread.php?6376-Banebow-s-Big-Bad-Beatdown&p=75730&viewfull=1#post75730
- 2012: Top 8 in World Championships 2012
- 2013: Top 16 in World Championships 2013
- 2023: Final 32 in World Championships 2022
IGN: A1 Southern Monk, A1 SouthernMonk
About me: An old interview
SS is one of the best 'Bang for Buck' weapon that it. Card advantage, healing and decent chip damage for Banebow.
- 2012: Top 8 in World Championships 2012
- 2013: Top 16 in World Championships 2013
- 2023: Final 32 in World Championships 2022
IGN: A1 Southern Monk, A1 SouthernMonk
About me: An old interview
but is it really worth spending 3 000? I just feel okey with behemoth and total board control, and in case the new cards are coming just think about spending money.... Id like to play with SS banebow against to look how it works... I prefer 40 cards deck.
- 2012: Top 8 in World Championships 2012
- 2013: Top 16 in World Championships 2013
- 2023: Final 32 in World Championships 2022
IGN: A1 Southern Monk, A1 SouthernMonk
About me: An old interview
Yeap!
- 2012: Top 8 in World Championships 2012
- 2013: Top 16 in World Championships 2013
- 2023: Final 32 in World Championships 2022
IGN: A1 Southern Monk, A1 SouthernMonk
About me: An old interview
Soul Seeker can even be sac'ed sometimes, it's not as crucial as it is for Gwen f.e. - but especially when you are getting under pressure against human aggressive decks you *need* this card, hence why i have 4 of them, to max the probability of having one by turn 5. Also, as has been mentioned, the healing comes handy vs mages and if they don't give you an ally to heal up on then the bow is still 8 damage for 5 cost assuming it won't get shrieked, which always a risk when playing a weapon.
A1's man without qualities - Evolution in theory.
My cards ideas: for mages, for others
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However much one kind of longs to see the actors in war outdo each other in cunning activity, finesse, and stratagem, still one has to admit that these qualities show themselves but little in history and have rarely been able to emerge from amongst the mass of relations and circumstances.
The reason for this is obvious enough: Strategy knows no other activity than the arrangement of combats with the measures which relate to it. It doesn't know, like ordinary life, actions that consist of mere words, i.e. expressions, declarations, etc. But these, which are inexpensive, are what the crafty one prefers to deceive with.
This sober truth is always felt through and through by the actor in war and therefore he ceases to fancy a game of shrewd agility. Necessity presses so hard into immediate action that there is no room left for it. In a word, the pieces on the strategical chessboard lack the mobility that is the element of stratagem and cunning. - CvC, On War
This deck, modified but with same essence (allies + wrath), will certainly be the one I'll play with the new allies. Good tempo. PM me if you wanna theorycraft with me on it.
-brontos
Ill Prolly use something like this with new cards:
4 Brutalis
4 Gargoyle
3 Tadeus, Shadow Mage
3 Bella
3 Shadow Knight
1 Burtal Minotaur
2 Poison Arrow
2 Flaming Arrow
4 Bad Santa
4 Soulseeker
That is just a raw draft of what I will try.
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