*** EDIT: I finally posted the demon abilities. Tell me what you think. ***
After some searching, I found there are more demons than the demons we all know from our favorite games. My suggestion focuses on the "fire" demons and the abilities they use. Before we get to the cards, let's see two demon abilities.
1. Blaze X - when a card with this ability enters play, target ally takes X damage for every card(allies-abilities-items) played in this turn. (including this card)
So if only this card is played, target will get X damage. If 1 more card was played before this one, the target will get 2*X damage.
2. One of the demon abilities (I found their most common abilities in wikipedia) is forming contracts. In my suggestion, they use the souls of the poor victims for a chance to get what they need.
Contract X - when a card with this ability enters play, you can choose up to X allies in your hand. Return those allies to your library and draw X cards.
Name: Hellspawn
Type: Demon Ally (Beast)
Cost: 1
Attack/Health: 1/1
Ability: If you control a demon with cost 5 or higher, Hellspawn gets +1/+1.
Name: Imp Tutor
Type: Demon Ally (Beast)
Cost: 2
Attack/Health: 2/2
Ability: If Imp Tutor is dealt exactly 2 damage, you draw a card, then discard a card.
Name: Howling Jinn
Type: Demon Ally (Beast or Male)
Cost: 2
Attack/Health: 1/3
Ability: While Howling Jinn remains in play, opponent takes 1 damage when he plays an ability.
Name: Deviling
Type: Demon Ally (Beast)
Cost: 3
Attack/Health: 3/4 - edited from 3/3
Ability: When Deviling enters play, target takes 2 damage for every other Deviling in play.
Name: Acolyte of Sazh
Type: Demon Ally (Male)
Cost: 3
Attack/Health: 3/4
Ability: When Acolyte of Sazh attacks, he loses 1 health and the hero heals 2 damage.
Name: Chained Firemane
Type: Demon Ally (Beast)
Cost: 4
Attack/Health: 2/5 or 3/5
Ability: Blaze 1
Name: Enraged **Tamarith** (I found afterwards that the name is taken by WoW, so I'll have to change it)
Type: Demon Ally (Beast)
Cost: 4
Attack/Health: 4/3
Ability: When Enraged Tamarith enters play, all other demons you control get +1 attack until end of turn.
Type: Rydan Assassin
Type: Demon Ally (Female or Male)
Cost: 4
Attack/Health: 3/5
Ability: (2) Rydan Assasin gets Ambush and +1 attack until end of turn.
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