After I installed the 1.26 SE client on my machine i figured out that the application is consuming alot more of the CPU than the older version.
The 1.25 client stay at 0 or 1% when it is in side plane, but the 1.26 consumes 40~45% of my CPU even if i'm not playing.
The print screens below were made right after I loged in and at the world screen of the game, without starting any matches.
Client 1.25:
Client 1.26:
The computer I was using at the moment was a Pentium 4 3.0GHz, 2 GB Ram and GPU GForce FX5500. Windows XP Professional with SP2.
The game speed and responses are also a little slower at this version and now its kinda annoying to let the client running at the background and do another things on the computer because the client is slowing everything else down.
I know this computer is not particularly good and that you implemented alot of anti-cheat tests, but since the game was in a stand-by state it isn't suposed to use this amount of the CPU, and I think that if you're using the same code for the smartphones some people will have alot of trouble using it.
Anyone having the same problem or it is just me?
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