This is a completely untested (and as of yet only partially built deck idea that I literally just had). Its built around the theme of playing allies that can avoid taking any damage (except DD; spells and the like).
1x Lance Shadowstalker
4x Nightshade
4x Puwen
4x Raven
2x Aeon
4x Assassination
4x Stop Thief
4x Assassins Training
3x Mugged
4x Bad Santa
3x Reinforced Armor
3x Campfire Stories
40 Cards
So yes the idea is to totally take advantage of both stealth and ambush. This means your allies are basically invincible to everything but direct damage.
Because this deck basically has no unique ability against mages I added Campfire and Mugged to heal both allies and your general if they have been hit hard by various spells.
Not sure how this will work as of yet because it is light on allies and massive on effects and spells and abilities etc. Perhaps reinforced armour will be taken out or cut back and Assassins training may be cut back by 1 as well. This means I could add 2x Puwen or something.
Comments, suggestions, ideas?
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