Eternal fame and glory goes to revZloco!
Eternal fame and glory goes to revZloco!
Name: Stonegiant's Embrace
Cost: 6
Effect: Enemies attacking your hero take 1 damage
Defense: 3
Flavor: "Break yourselves upon my body!"
Name: Stoneskin
Effect: Ongoing: Target ally receives -1 damage from all attacks
Flavor Text: "Let's rock n'roll!"
I like the idea of using stoneskin as a standard ability like Flying in MTG, however for heavy armor I think it needs to be an improved version, such as -2 damage for all attacks, however then I'm concerned that an extra defense boost as well will make it too difficult to defeat.
Name: Stoneskin Embrace
Cost: 6
Effect: Stoneskin (2) - damage received is reduced by 2
Defense: 2/3
Flavor: I like sbxsat's one :P
Why would I use this when there's Reinforced Armor?
Last edited by Lost Time; 02-09-2011 at 01:31 PM.
Name: Shard Armor
Cost: 5
Effect: absorb 1 damage each turn
Defense: 3
Flavor: "Not hard enough"
Name: Armor of Ages
Cost: 5
Defense: 6
*Effect: Hero cannot wield weapons
Flavor: "Ancient, Everlasting and Immovable"
*Love the limitation followtheRain came up with, this is the same basic idea.
Last edited by revZloco; 02-10-2011 at 05:30 AM.
Rock Golem Skin
cost: 4
protection: 3
Your Hero cannot attack.
"Ok i've put it on, but how am I supposed to move now?"
@revZloco Haha, I had the same idea with effect and defense. Back to the drawing board for me.
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