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  1. #1
    Junior Member ahmad's Avatar
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    Conversion bug [not a bug]

    this happened on Test Server - Version 1.26-6

    as the elemental ability "Conversion" cost 2 resources and needs an alley at my side
    today it bug when i came to a situation where i have 2/5 resources and have 2 conversion in my hand and an alley at my side "enemy ally controlled with MC" and couldnt use it.
    Last edited by ahmad; 06-02-2011 at 03:34 PM.

  2. #2
    Senior Member AnAdolt's Avatar
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    Healing effects in Shadow Era cannot be used if the beneficiary of that healing does is already at full health. So since your hero was already at full health when you tried to use Conversion, you could not cast Conversion.

  3. #3
    Junior Member ahmad's Avatar
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    i should took a screen shot .. nvm

  4. #4
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    Why can we not use the card/abilities to heal for 0. There is no such rule anywhere on the site. The only balance issue here is with Mind Control which is slated to be changed anyway so this needs to be fixed for all of the other cards effected by this BUG.

    There is no difference between the client stopping us from healing for 0 and the client stopping us from making the countless other "bad" plays that are currently prevented by an artificial limitation. There is no rules violation here. If there is then where is this rule so I can read it?
    Last edited by Negative Zer0; 06-03-2011 at 10:28 PM.
    When I am discussing anything related to card or deck balance in this game, I am discussing it in relation to a 40 card deck format.
    This is the current tournament format and the most balanced format in my opinion.

  5. #5
    Senior Member rumsey's Avatar
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    The client was designed this way on purpose, and so by definition is not a bug.

    Not saying that I don't wish I could do those things sometimes, but it's not a "bug".

  6. #6
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    Key Terms:
    "target" - you can select any target for this effect
    "n targets" - you can select up to n targets, although they can be duplicated if you wish
    "n different targets" - you can select up to n targets, with no duplicates
    "target opponent" - you can only target the enemy hero or allies
    "target ally" - only allies can be targeted
    "target hero" - only heroes can be targeted
    "each turn" - the start of the card owner's draw phase, or if the card is attached to a target, the target card owner's draw phase
    "attack" - launch an attack against another ally or hero
    "defend" - return damage to your attacker
    Taken from the official rules page: http://www.shadowera.com/rules.php
    Lightning Strike does 3 damage to 2 different TARGETS

    I can not target myself or my allies with Lightning Strike.
    Intentional or not the client is violating the rules of the game. This is a bug.
    I maintain that the same limitation placed on Lightning strike is being applied to healing effects and is thus a bug.

    Also there is NOTHING in the rules about healing.
    When I am discussing anything related to card or deck balance in this game, I am discussing it in relation to a 40 card deck format.
    This is the current tournament format and the most balanced format in my opinion.

  7. #7
    Senior Member rumsey's Avatar
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    Obviously the game isn't bugged, but the rules are not explicit enough.

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