ALLY
3 x Deathbone
3 x Infernal Gargoyle
3 x Plasma Behemoth
4 x Pack Wolf
3 x Bad Wolf
ABILITY
3 x Captured Prey
2 x Full Moon
3 x Shriek of Vengeance
3 x Speedstrike
3 x What Sharp Teeth
2 x Bloodlust
4 x Now You're Mine
2 x Regeneration
OTHER
2 x Wrath of the Forest
*The allies are mostly based on 2:1 card concepts which have the potential to take full advantage of "now your mine" and "captured prey".
"bloodlust" and "full moon" to sneak in for some high damage turns.
I really like the tech plays that can come from "what big teeth" and doubling it with "speedstrike". Getting in for that last point of damage on an enemy ally or double tapping the opponents hero dropping two durability from a weapon or armor is VALUE.
"wrath of the forest" is for some play and a bit of card advantage. Don't know if will keep in the final version, but card advantage is good.
Style of Play : "Laying in wait" allows you to play slowly and benefit from it. You really are able to pick and choose your battles.
* You have ally 2:1 creature advantage.
* instant "aldon" kill ability with "now your mine".
* Lock down bigger allies with "captured prey".
* Capitalize on Moonstalker's 1.26 ability to control the flow of battle.
* Tech out with "what big teeth".
Feedback and suggestion...
Ty
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