@PPP: I hope I made it more clear.
@PPP: I hope I made it more clear.
"In order to survive, we cling to all we know and understand. And we label it reality."
Good list Anurak, I will add it to the noob faq.
Okay I added it here and fixed the typo in your OP.
Last edited by rumsey; 05-22-2011 at 10:28 PM.
Shadow Era Security Team || A1 - The one to beat.
Offline Deck Modification Tool || Shadow Era Security, Bug Testing/Fixing Videos
Typo in the Ambush description. Ally/Allies should have 2 l's
Part of the No More Nerfs no idea how to do TM's...group.
In-game name is Zack284.
A1! A1! Advanced....1!
You forgot to add Jasmine's ability --> in love? and can't attack but can still use their ability and defend
and the poisoned and burning condition
Part of the No More Nerfs no idea how to do TM's...group.
In-game name is Zack284.
A1! A1! Advanced....1!
♥~Pretty•Pretty•Princess~★
v^.^
Current deck build: Pending Release of Dark Prophecies...
Thank you all for the feedback. If in the future they use ability keywords, like Poisoned 1 or Ablaze 2 or something like that and they don't have a description, I will add them to the list, but the "suffers from poison" and "set in flames" phrases, feel more like they are just part of the text.
"In order to survive, we cling to all we know and understand. And we label it reality."
Like I said, I understand the difference in art but they are the same effect regardless of duration, "ally cannot attack or defend".
I'm only pointing this out because it will make things a lot simpler in the future. What if each class get a card that makes an "ally cannot attack or defend"? That's 7 different names for the same thing…
Last edited by Sedjet; 05-23-2011 at 07:06 AM.
Bookmarks