This has been previously reported.
This has been previously reported.
im sorry im not sure if this is reported before but i cast 2 death traps and the next turn my opponent cast 2 allies but only the first ally got killed. the 2nd ally went through as if my 2nd death trap did not exist
Tried this out and Death Trap seems to be working fine, even with 2 in play. I'm guessing the second ally your opponent played was a stolen one? Which would be the result of this bug.
WAYYYYYYYYYY TO Powerful. Raise Cost Like By A Million. Or Lower Amount You Can Have In Your Deck.
BayArea'sFines7Dubstep
Hmm now that u mentioned it, yes you are right. My opponent 2nd cast a stolen ally from Gravediggers Cloak
I don't quite like the fact that you can guess (or know exactly) which Trap they play just by looking at how many resources they used.
Haha that's what I do but it's almost always this trap.
And this is quite pointless as I almost always have access to some firesnake i can easily pawn off to make room for a better ally.
Also, this gets around the aforementioned "Retreat" suggestion. And overall, the cost of Retreat (2) plus this cost (3) is quite high for such an uncertain way of removing an ally.
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