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    v4.60


    v4.60
    December 31, 2022


    OVERVIEW
    - Two new Legendary cards for the September and October challenge winners.
    - 28 balance changes: 19 buffs, 6 rejigs (intended to be buffs), 3 nerfs.
    - 25 bug fixes
    - The snowy Winter battlefield is back!

    NEW CARDS
    - Coran, Darkhand (cp056)
    - Thu'full, Bone Titan (cp057)



    CARD BUG FIXES
    - Drangis (sf090) is not giving Ambush to Gorlak (cp055) even though it is a Hunter ally.
    - What Big Teeth (se115) causes controller to lose 1HP when attacking and defending when Bludgeon (cp049) is out
    - Gorlak (cp055) looks a bit blurry when in your deck in the Deckbuilder.
    - Coranís (cp056) ability is triggering on opponentís turn.
    - Soul Reaper (se123) should be usable even if you have full health.
    - Call of the Wild (cp036) is counting a Wild ally ability activation as a Wild ally being summoned.
    - Howlfang (ex090) allows you to have two Wildfangs in play.
    - Kiruth: Thaddeusí Vault (ll196) causes controller to lose 1SE when an ally is removed from their graveyard even if they didnít activate it.
    - Molten Destroyer (se057) is incorrectly treating health reduction as damage.
    - Pack Outcast (cp001) is only getting +1 attack regardless of how many abilities it is targeted by in the same turn.
    - Killer Bee (cp040) is managing to attack on summon when Towering Brute (ll020) should be reducing its attack to 0.
    - Killer Bee (cp040) doesnít kill itself when it should while Shard of Power (se128) is in play.
    - Killer Bee (cp040) died to Flame Spitter (ll016) ability despite The Kings Pride (se165) which should have given +1 health.
    - Lilyt (ll070) can allow you to bypass Unique and have two Aldon on your side of the board.
    - Deathbone (se041) did not deal 2 damage to hero when killed with Desperate Tactics (sf068).
    - Hall of Doors (ll200) is unable to shuffle an opposing playerís card under your control into its ownerís deck.
    - Hall of Doors (ll200) works on Disciple of Aldmor.
    - When Gorlak (cp055) would trigger off a killed friendly ally, he will actually heal it before it is killed and it survives.
    - Thief's Stiletto (ll179) has ambush so allies with defender should not be able to defend against it.
    - Change of Plans (ex054) is causing sync errors.
    - Two Ricochet Traps (sf083) controlled by one player but one owned by the other went off at the same time.
    - Contemplate (ll156) is causing sync errors.
    - Coran (cp056) is not losing his first passive ability when he should.
    - Dalton (cp044) activated ability with Zail's Hymn (sf099) causes 2 copies of Dalton to go into the deck.
    - Zantonite (ex094) passive ability is not triggering off Spitfire Hound (sf040) and some other cards.

    BALANCE CHANGES

    See post below Ö

  2. #2
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    BALANCE CHANGES

    se028 Kurt Whitehelm
    Attack reduced to 2 (from 3).
    Health increased to 6 (from 4).
    From: Kurt takes 1 less damage from abilities, and has +2 attack when there are 2 or more other friendly allies in play.
    To: Ability damage to other friendly allies is reduced by 1. Kurt has +2 attack while you control at least 3 allies.

    se066 Warrior Training
    From: Attach to target friendly ally. That ally has protector (allies without protector can't be targeted).
    To: Attach to target friendly ally. That ally has protector (allies without protector can't be targeted) and +1 health.

    se086 Into the Forest
    From: Attach to target friendly ally until the start of your next turn. That ally has stealth.
    To: Attach to target friendly ally until the start of your next turn. That ally has stealth and ambush.

    se092 Inner Strength
    From: Attach to target friendly ally. That ally has +2 attack.
    To: Attach to target friendly ally. That ally has +2 attack and +1 health.

    se108 Lay Low
    Casting cost reduced to 2 (from 3).

    se112 Pack Wolf
    From: Pack Wolf has +1 attack for every other friendly Pack Wolf in play.
    To: Pack Wolf has +1 attack for every other friendly Wulven ally with cost 2 or less.

    se117 Full Moon
    From: Duration 1. Friendly allies have +2 attack. Combat damage to your hero is reduced by 1. Ability damage to your hero is reduced by 2.
    To: Duration 1. Friendly allies have +2 attack. All damage to your hero is reduced by 2.

    se123 Soul Reaper
    From: Exile all ally cards in your graveyard from the game. Your hero heals 1 damage for each card exiled.
    To: The bottom 5 allies in your graveyard are exiled. Your hero heals 2 damage for each ally exiled this way. Soul Reaper is exiled.

    se130 Eternal Renewal
    From: Shuffle the cards in your graveyard into your deck. Remove Eternal Renewal from the game.
    To: Shuffle the cards in your graveyard into your deck. Eternal Renewal is exiled.

    se153 Urgent Business
    From: Heroes can't attack until the end of your next turn.
    To: Heroes can't attack until the end of your next turn. When Urgent Business is summoned, draw a card.

    se175 Mocking Armor
    Casting cost reduced to 5 (from 6).

    se177 Twice Enchanted Robe
    Durability increased to 4 (from 3).
    From: When Twice Enchanted Robe is summoned while any opposing player has resources greater than or equal to yours, it gains +1 durability. When your hero takes damage, draw a card.
    To: When your hero takes damage while your deck is not empty, draw a card.

    ex011 Champion of Irum
    No longer Unique.

    ex032 Battle Hardened
    Casting cost reduced to 1 (from 2).

    ex127 Toll Bridge
    Casting cost reduced to 2 (from 4).

    ex151 Karlstrad, Ruler of Gaderi
    Attack increased to 4 (from 3).
    Health increased to 8 (from 6).

    ex152 Scourge Colossus
    Health increased to 7 (from 6).

    sf103 Hit List
    Casting cost reduced to 1 (from 2).

    ll003 Unaxio Squire
    Attack reduced to 0 (from 1).
    Health reduced to 3 (from 4).
    From: 0: Until the end of your turn, target other ally has +1 attack.
    To: When Unaxio Squire is summoned while there is an opposing ally, he gains +1 health. 0: Until the end of your turn, target ally has +2 attack.

    ll019 Feasterling
    From: Sustain: 1HP. 0: Feasterling has +2 attack until the end of the turn, and your hero takes 1 damage.
    To: While Feasterling has no negative effects or enemy attachments, it has Sustain: 1HP. 0: Feasterling has +2 attack until the end of the turn, and your hero takes 1 damage.

    ll051 Chaos Engine
    From: Once per turn, when an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy and you draw a card.
    To: When an item or support ability is targeted and destroyed on your turn, your hero gains +1 shadow energy (max once per turn) and you draw a card.

    cp001 Pack Outcast
    From: Ambush. While Pack Outcast is the only ally you control, it has defender. When Pack Outcast is targeted by a non-attachment ability, it has +1 attack until the end of the turn.
    To: Ambush. While Pack Outcast is the only ally you control, it has defender. When Pack Outcast is targeted by an ability, it has +1 attack until the start of your next turn.

    cp025 Brigand Captain
    From: Other friendly Outlaw allies have +1 attack.
    To: When you summon an ally you don't own, it gains Outlaw alignment. Other friendly Outlaw allies have +1 attack.

    cp031 Southroad Mercenary
    Health reduced to 4 (from 5).
    From: When a resource enters or leaves play, Southroad Mercenary gains +1 base attack (max twice per turn).
    To: When a resource enters or leaves play, Southroad Mercenary gains +1 base attack and +1 health (max twice per turn).

    cp033 Northroad Thief
    From: When Northroad Thief enters play, he has stealth until the start of your next turn. 2: Target other friendly Outlaw ally is shuffled into its owner's deck: target enemy item is destroyed.
    To: When Northroad Thief enters play, she has stealth until the start of your next turn. 2: Target friendly Outlaw ally is shuffled into its owner's deck: draw 2 cards from target opponent's deck.

    cp038 Outlaws' Hideout
    From: When your deck is shuffled, draw a card (max twice per turn). 0: Target friendly Outlaw ally is shuffled into its owner's deck: 2 used resources are renewed.
    To: When your deck is shuffled while you control no non-Outlaw allies, draw a card (max twice per turn). 0: Target friendly Outlaw ally is shuffled into its owner's deck: 2 used resources are renewed.

    cp044 Dalton, Outlaw Mastermind
    From: Defender. Dalton costs 2 less resources to summon while you have shuffled your deck this turn. 2: Dalton is shuffled into his owner's deck: all friendly Outlaw allies gain +1 base attack.
    To: Defender. When Dalton is summoned while your deck has been shuffled this turn, 2 used resources are renewed. 2: Dalton is shuffled into his owner's deck: all friendly Outlaw allies gain +1 base attack.

    cp049 Barbarian's Bludgeon
    Restricted to Warrior, Rogue and Wulven.

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    Reserved (just in case)

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