In ranked matches of v3.90, three types of Moonstalker seem to be commonly played: Heavy Ballista, Undead, and Jeweler's Dream.
Heavy Ballista-Moonstalker seems to be more difficult to play, as it mainly uses mid-weight cards with 4CC or more.
Undead-Moonstalker has the exhilaration of gaining a huge advantage with Surging Darkness in the midgame and beyond, but it has the difficulty of surpassing the early game.
This time, I would like to introduce a Jeweler's Dream beatdown deck that I built based on Gemini9's play.
The three key cards are Jeweler's Dream, Bloodpack Shaman, and Wulven Tinker, and it features high stability.
Hero: Moonstalker (41 cards)
Ally (16):
4x Bloodpack Shaman
2x Dread Wolf
4x Wulven Tinker
3x Soothjaw
1x Dark Riding Hood
1x Howlfang, Terror of the Vale
1x Crusher of the Weak
Ability (16):
2x Now You're Mine
2x Sacrificial Lamb
4x Blood Moon
2x Death from Above
2x Wulven Resilience
2x Torn Apart
2x Dawn Raid
Item (6):
2x Dreadclaw Totem
4x Jeweler's Dream
Location (2):
2x Arthyle's Pass: Dead Man's Breach
Deck Code: 994892B
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Dark Riding Hood and Howlfang, Terror of the Vale are often used as a way to buff(+1 attack) allies on the board.
For the Dead Man's Breach slot, Midnight Howl and Wulven Rally are good alternatives.
In a fast environment with a lot of mages, you can use Midnight Howl for face damage.
In a slow Priest-heavy environment, Wulven Rally can be used to recover two Bloodpack Shaman and regenerate the deck.
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