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  1. #1
    Senior Member Veles's Avatar
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    Test Server Warrior Decklists

    Post your deck theorycraft or actual tested decks in this thread from test server. Please include test server version as well and your thoughts about the deck: idea behind it and expected strength of the deck.
    Retired Card Game Designer

    “Let the future tell the truth, and evaluate each one according to his work and accomplishments.
    The present is theirs; the future, for which I have really worked, is mine”
    ― Nikola Tesla

  2. #2
    Senior Member Veles's Avatar
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    v 4.01

    Hero: Logan Stonebreaker (40 cards)

    Ally (20):
    4x Sword Gobbler
    2x Fuzam, Yari Blademaster
    2x Rust Weevil
    1x Gloomwielder
    4x Braxnorian Weaponsmith
    4x Yari Marksman
    2x Yari Plunderer
    1x Barrabus the Tainted

    Ability (12):
    3x Despair
    2x War Cry
    2x Smashing Blow
    4x Blood Frenzy
    1x Enrage

    Item (7):
    1x Boooomerang
    4x Pithing Spear
    2x Lythian Sledgehammer

    Deck Code: 783249B

    An update to midrange Logan deck. Sword Gobler now provides strong opening with Pithing Spear follow up. Having 4 health makes going second a lot easier. Change to Logan's ability helps a lot with his old weakness of low damage output so there is probably no need for King's Pride or similar cards anymore.
    Retired Card Game Designer

    “Let the future tell the truth, and evaluate each one according to his work and accomplishments.
    The present is theirs; the future, for which I have really worked, is mine”
    ― Nikola Tesla

  3. #3
    Senior Member Veles's Avatar
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    v4.01

    Hero: Tala Pureheart (40 cards)

    Ally (22):
    4x Puwen Bloodhelm
    4x Braxnorian Temptress
    3x Midnight Sentinel
    4x Layarian Knight
    3x Aldon the Brave
    1x Aldreides the Aged
    2x Warner, Throneless King
    1x Kion the Magnificent

    Ability (11):
    3x Lythian Shackles
    3x Bad Santa
    4x Blood Frenzy
    1x Enrage

    Item (2):
    2x The Last Harvest

    Location (4):
    4x Arthyle's Pass: Dead Man's Breach

    Tiny Tala shell with Warner at the top end. Pass can provide ambush and haste for Warner, Temptres defender, Aldreides shroud, Kion steadfast, Tala's ability protector.
    Last edited by Veles; 08-04-2021 at 06:35 PM.
    Retired Card Game Designer

    “Let the future tell the truth, and evaluate each one according to his work and accomplishments.
    The present is theirs; the future, for which I have really worked, is mine”
    ― Nikola Tesla

  4. #4
    Senior Member Veles's Avatar
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    v 4.01

    Hero: Rothem, King of Layar (40 cards)

    Ally (18):
    4x Brutalis
    4x Ironhide Karash
    4x Sword Gobbler
    3x Darkwood Leech
    3x Treetop Spider

    Ability (12):
    3x Despair
    4x Bad Santa
    4x Blood Frenzy
    1x Enrage

    Item (5):
    1x Ascendant of the Horde
    4x Pithing Spear

    Location (4):
    4x Arthyle's Pass: Dead Man's Breach

    Deck Code: 1533671B

    Testing buffs to early game allies. Brutalis actually has minor synergy with the location. Because allies have ambush, it is easy to make him have 2 attack on summon. Treetop Spider is also nice with Rothem's ability and location, attacking twice. Leech helps with damage from location and BF. Gobbler is good opening with Pithing Spear follow up.
    Retired Card Game Designer

    “Let the future tell the truth, and evaluate each one according to his work and accomplishments.
    The present is theirs; the future, for which I have really worked, is mine”
    ― Nikola Tesla

  5. #5
    Senior Member Veles's Avatar
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    v 4.01


    Hero: Logan Stonebreaker (41 cards)

    Ally (16):
    4x Darkwood Leech
    4x Brimstone Devourer
    4x Falseblood Cultist
    4x Yari Marksman

    Ability (11):
    3x Despair
    2x Smashing Blow
    4x Blood Frenzy
    1x Enrage
    1x Rampage

    Item (13):
    4x Transporting Golem
    1x Mending Golem
    4x Reserve Weapon
    4x Lythian Sledgehammer

    Deck Code: 653595B

    Testing how Logan stacking his ability affects Seldgehammer, especially if weapon is already buffed via Reserve Weapon. Despair provides good removal and Transporting Golem draw+body, freeing up a lot of deck space. Leech helps with survivability.
    Retired Card Game Designer

    “Let the future tell the truth, and evaluate each one according to his work and accomplishments.
    The present is theirs; the future, for which I have really worked, is mine”
    ― Nikola Tesla

  6. #6
    Senior Member Veles's Avatar
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    4.03

    Hero: Logan Stonebreaker (41 cards)

    Ally (18):
    4x Darkwood Leech
    4x Brimstone Devourer
    4x Falseblood Cultist
    4x Yari Marksman
    2x Arthyle, Conqueror of Balor

    Ability (11):
    3x Despair
    2x Smashing Blow
    4x Blood Frenzy
    1x Enrage
    1x Rampage

    Item (11):
    2x Transporting Golem
    1x Mending Golem
    4x Reserve Weapon
    4x Berserker's Edge

    Deck Code: 573633B

    Testing how good Logan is without Lythian Sledgehammer. Pretty much the same deck as above with addition of Arthyle to help close the games bit faster.
    Last edited by Veles; 08-11-2021 at 12:17 PM.
    Retired Card Game Designer

    “Let the future tell the truth, and evaluate each one according to his work and accomplishments.
    The present is theirs; the future, for which I have really worked, is mine”
    ― Nikola Tesla

  7. #7
    Senior Member mojorge's Avatar
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    A fantastic deck. Higher Ground is actually really strong. Warner coming in as a 4/7 defender protector on T6 is great, but him coming in as a T8 6/7 defender protector ambush haste is awesome. If you wanted to play competitively you could probably drop royal guard, but it is cool to give Warner Shroud XD



    Hero: Tala Pureheart (45 cards)

    Ally (22):
    2x Layarian Diplomat
    4x Braxnorian Temptress
    4x Midnight Sentinel
    4x Royal Guard
    4x Layarian Sentinel
    4x Warner, Throneless King

    Ability (14):
    2x Stand Firm
    3x Bad Santa
    2x Higher Ground
    2x By The Sword
    1x Smashing Blow
    4x Blood Frenzy

    Item (4):
    4x Transporting Golem

    Location (4):
    4x Arthyle's Pass: Dead Man's Breach

    Deck Code: 3303706B
    Black Templars - No Remorse, No Fear, No Pity.
    http://www.blacktemplars.org/

    I'm a game designer and blogger. Check out my blog:
    www.jorgezhang.com

  8. #8
    Senior Member mojorge's Avatar
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    Urge to Ascend feels unreliable. Early game it is expensive to attach and neither player has a lot of shadow energy. Late game it's 4cc for +4 attack, which is great but the deck still feels lacking. That said, I once tried aldmor vess to see if it was a possibility for a tournament, and it really sucked. So at least it is viable now.

    Hero: Vess Swifthands (48 cards)

    Ally (21):
    4x Aldmor Interceptor
    4x Darklight Apprentice
    4x Aldmor Scout
    3x Golem Engineer
    1x Disciple of Aldmor
    2x Aldmor Chieftan
    1x Aldmor Sentry
    1x Aldmor Vanquisher
    1x Darklight Timelord

    Ability (22):
    4x Crippling Blow
    4x Ellos' Resolve
    4x Blood Frenzy
    1x Enrage
    1x Rampage
    4x Confluence of Fate
    4x Urge to Ascend

    Item (4):
    4x Transporting Golem

    Deck Code: 1333652B
    Black Templars - No Remorse, No Fear, No Pity.
    http://www.blacktemplars.org/

    I'm a game designer and blogger. Check out my blog:
    www.jorgezhang.com

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