Change log for v3.8900
August 24, 2020

IMPROVEMENTS

- Multi-target cards such as Zaladar's ability now stay in the casting position rather than returning to the board after the first target
- Accelerate now moves out of the way when it is doing its effect
- Praxix now stays in the cast position as the effect is done, not keep returning to the board and popping up
- The number indicating the unread chat messages looked uncentered in the circle

BUG FIXES

- Old sound effects like Fireball can still be heard with sounds off
- Sound volume setting didn't apply to the battle start sound until the game was restarted
- Input focus was lost when typing messages during a game
- ex017 Twisted Familiar and attached ex118 Flesh Infusion would remain on the board with 0 health after using its ability
- ex094 Antimatter drew 2 cards but then you didn't have to discard 1
- ll098 Black Market could be cast for 0cc when it was stolen

BALANCE CHANGES

sf015 Zailen Crusader
Health increased to 5. (from 4)

sf018 Sorcerer of Endia
Attack reduced to 2 (from 3). Health increased to 6 (from 5). Ability activation reduced to 4se (from 5se).

sf023 Demetreyo, Twilight Extremist
Attack reduced to 2 (from 4). Ability changed to “Haste. Ambush. While there is another friendly Twilight ally in play, Demetreyo has +2 attack. Demetreyo is killed at the end of the turn he was summoned.” (from “While there is another friendly Twilight ally in play, Demetreyo has haste. Demetreyo is killed at the end of the turn he was summoned.”)

sf024 Twilight Ritualist
Ability changed to “2: If you control another Twilight ally, target opposing ally, item or ability with cost 4 or less is exiled, and Twilight Ritualist is killed at the end of your turn.” (from “2: If you control another Twilight ally, target opposing ally, item or ability with cost 3 or less is exiled, and Twilight Ritualist is killed at the end of your turn.”)

sf025 Twilight Warden
Health increased to 4 (from 3). Ability changed to “Steadfast. While there are at least 3 Twilight allies in your graveyard, Twilight Warden has +2 attack and +1 health.” (from “Steadfast. While there are at least 3 Twilight allies in your graveyard, Twilight Warden has +2 attack and +2 health.”)

sf050 Corpse Shifter
Ability changed to “1: Target ally in your hand is discarded: Target opposing hero or ally takes 3 damage and, if you discarded an Undead ally, 1 used resource is renewed.” (from “0: Target Undead ally in your hand is discarded: Target opposing hero or ally takes 3 damage.”)

sf052 Grimjaw Hydra
Ability changed to “When damage is dealt to Grimjaw Hydra, it gains +2 base attack. When Grimjaw Hydra enters combat with an ally, that ally loses all passive abilities until the start of your next turn.” (from “When damage is dealt to Grimjaw Hydra, it gains +2 base attack. When Grimjaw Hydra deals damage to an ally, that ally loses all passive abilities until the start of your next turn.”)

sf059 Infernus, Tyrant of the Damned
Ability changed to “Steadfast. Infernus has immunity to fire damage. Fire damage to opposing heroes and allies is increased by 1.” (from “Steadfast. Infernus has immunity to fire damage. Fire damage to opposing allies is increased by 1.”)

sf066 Yari Marksman
Abilty changed to “When Yari Marksman is summoned, target opposing ally takes 1+X damage where X is the total number of opposing allies.” (from “When Yari Marksman is summoned, target opposing ally takes 1+X damage where X is the total number of opposing allies and other friendly Yari allies.”)

sf098 Sindarok Apprentice
Ability changed to “When an opposing hero or ally enters combat with Sindarok Apprentice, that opposing hero or ally takes 1 arcane damage, or 2 arcane damage if you control at least 2 Templar allies.” (from When an opposing ally enters combat with Sindarok Apprentice, that opposing hero or ally takes 1 arcane damage, or 2 arcane damage if you control at least 2 Templar allies.”)

sf104 Vozitian Trader
Attack reduced to 2 (from 3). Health increased to 5 (from 4). Ability changed to “When an item enters play under your control or an item you control is destroyed, Vozitian Trader gains +1 base attack. 2: Target card in your hand is discarded: draw a card.” (from “When you summon an item, Vozitian Trader gains +1 base attack.”)

sf122 Redux Channel
Casting cost increased to 3 (from 2). Ability changed to "Target card in your hand is discarded: draw 2 cards and Redux Channel is exiled. When Redux Channel is discarded from your hand, draw a card." (from “All opposing players discard 2 cards from their decks. Up to 2 target cards in an opposing graveyard are put on top of their owner's deck and that player takes damage equal to the number of cards moved there this way.”)

sf135 Saymeht's Retribution
Casting cost reduced to 3 (from 4).

sf145 Shriek of Revulsion
Casting cost reduced to 3 (from 4).

sf155 Overwhelm
Ability changed to “All opposing heroes and allies take X damage, where X is the number of allies you control. Draw a card.” (from “All opposing heroes and allies take X damage, where X is the number of allies you control.”)

sf161 Startleshell Vest
Durability reduced to 2 (from 3). Activation reduced to 1 (from 2).

sf172 Flameforged Gauntlets
Casting cost reduced to 3 (from 4). Durability reduced to 4 (from 6).

sf173 Aural Battery
Ability changed to “Ability damage to opposing heroes and allies is increased by 1.” (from “1D: Ability damage to opposing heroes and allies is increased by 1 until the start of your next turn.”)

sf174 Packmaster's Helm
Ability changed to “Friendly Wulven and Wild allies gain +1 health at the end of each of your turns.” (from “Friendly Wulven allies gain +1 health at the end of each of your turns.”)

sf175 Rilard’s Buckler
Ability changed to “1D: Target friendly ally gains +1 base attack and all friendly allies with protector gain +1 health.” (from “1D: Target friendly ally with protector gains +1 base attack and +1 health.”)

sf184 Griffoncrest Dagger
Ability changed to "When Griffoncrest Dagger is summoned while you control a Human hero, it gains arcane attack, or if you control a Shadow hero, it gains fire attack. While ability damage was dealt this turn, Griffoncrest Dagger has +1 attack." (from “While you have fewer than 4 cards in your hand, Griffoncrest Dagger has +1 attack.”)

ll003 Unaxio Squire
Ability changed to “0: Until the end of your turn, target ally has +2 attack.” (from “Meek (this ally can't attack heroes). 0: Until the start of your next turn, target friendly ally has +2 attack.”)

ll006 General of Unaxio
Attack increased to 3 (from 2).

ll020 Towering Brute
Attack increased to 2 (from 1). Health reduced to 6 (from 7). Ability changed to “While Towering Brute is damaged, it has +2 attack and can't be targeted by abilities of opposing allies and items. Opposing allies have -4 attack and meek the turn they enter play.” (from “Towering Brute has +2 attack while damaged. Opposing allies have -2 attack and meek the turn they enter play.”)

ll070 Lilyt of Orem
Ability changed to “2: Target ally or item in a graveyard is returned to play under your control as a Homunculus ally with 1 electrical base attack, 2 health and no abilities. All friendly Homunculus allies gain +1 base attack and +1 health.” (from “2: Target item in a graveyard is returned to play under your control as a Homunculus ally with 1 electrical base attack, 2 health and no abilities. All friendly Homunculus allies gain +1 base attack and +1 health.”)

ll085 Blessed Charge
Ability changed to “Attach to target friendly ally. That ally has +1 attack. When Blessed Charge is targeted and removed, your hero gains +1 shadow energy and all opposing allies take 2 arcane damage.” (from “Attach to target friendly ally. That ally has +1 attack. When Blessed Charge is targeted and destroyed, your hero gains +1 shadow energy and all opposing allies take 2 arcane damage.”)

ll102 Wulven Prophet
Ability changed to “When Wulven Prophet is summoned, you may seek an attachment and place it on top of your deck: if any opposing player has resources equal or greater than yours, draw a card.” (from “When Wulven Prophet is summoned, you may seek an attachment and place it on top of your deck: if any opposing player has resources equal or greater than yours and you control no attachments, draw a card.”)

ll109 Eye of the Dark Forest
Casting cost reduced to 2 (from 3).

ll164 Spiked Shield
Ability changed to “When Spiked Shield is summoned while you don't control a weapon, it becomes a weapon with 1 sword attack and 3 durability. Your weapons have +1 attack.” (from “When Spiked Shield is summoned while you don't control a weapon, it becomes a weapon with 1 sword attack and 3 durability. Your weapons have +1 attack while attacking.”)

ll165 Kite of Divine Might
Casting cost reduced to 4 (from 5). Ability activation reduced to 1SE (from 2SE).

ll182 Sosilo: Brothers’ Landing
Turn restriction reduced to T4 (from T5).

ll183 Garina Road
Reworded to match current bug: it reduces the cost of all 5cc+, not just the first one

cp028 Resolute Hornbeam
Ability changed to “Steadfast. At the end of each of your turns, draw a card if your hand is empty. 3: Target card in your hand is discarded: all opposing allies take 2 damage.” (from “Steadfast (this ally can't leave play unless it is killed). At the end of each of your turns, draw a card if your hand is empty.”)