I started off building this deck based on Bean’s Vess and plotted a similar idea on Logan.
Despite that it is not as tempo efficient as Vess, Logan is pretty playable and has a decent win rate in a slow meta.
I believe this is the best form of Logan in the current card pool.
Hero: Logan Stonebreaker
Allies (14):
4x Braxnorian Weaponsmith
4x Yari Marksman
4x Yari Plunderer
2x Nanaya, Yari Conqueror
Abilities (21):
4x Crippling Blow
2x Bad Santa
2x Killing Spree
4x War Cry
2x Smashing Blow
4x Blood Frenzy
1x Enrage
1x Rampage
1x Mettle of the Warrior
Items (14):
1x Boooomerang
4x Pithing Spear
1x Spectral Sabre
4x Helm of Saymeht
4x Gemstone Javelin
= 50 cards
The deck plays as a semi-solo deck which uses constant damages from weapons to chip off opponent health, whilst maintaining the board under control.
Your allies are supporting units to your strategy. They provide draw, resurrection and buff to your weapons and absorb damages to your hero.
There are 10 weapons in the deck for different purposes. Pithing Spear is your major weapon for SE boost. Gemstone Javelin makes the one-for-two shot which has a big swing on board. Spectral Sabre is mainly for attachment removal but also serves as an emergency back up weapon. Boooomerang provides an additional kill on the turn you activate Logan’s ability and also an infinite recurrent card to avoid decking out.
The deck has 10 draw cards, on top of semi-draw cards like Braxnorian Weaponsmith and Helm of Saymeht. Blood Frenzy is obviously the main draw engine of the deck, together with War Cry which can activate a lot of times with this deck. Bad Santa serves as the back up draw in case you run out of steam.
The deck has an excellent recurring ability, thanks to Yari Plunderer and Helm of Saymeht. Helm of Saymeht is particularly scary when it combos with Gemstone Javelin, with Nanaya, Yari Conqueror and Killing Spree just doubles the pain.
The 3 heal cards Enrage, Rampage and Mettle of the Warrior are incredible to drag the game long enough until you win.
The playstyle of this deck is control. Setup your draw engine and get weapons out in early game whilst absorbing damages with allies. Play defensive until you control the board and win in total dominance.
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