Hi, long time lurker and player but fairly new to posting on the boards. So we all know that 1.6 is bringing a new class, rogues which got me to thinking what future classes could be added in later patches? We currently have warriors, priests, hunters, mages, elementals, wulven, and rogues on the way. What does that leave? Since this game was heavily influenced by the WoW TCG I decided to look at their classes as an inspiration to see if they could work in SE...
Warrrior - already in SE
Hunter - already in SE
Druid - melee/caster hybrid. This could work but I think DK or Paladin would be a better option. A druid could add another healer class perhaps combined with strong control cards to impede opponent allies.
Death Knight - melee/caster hybrid. This could be fun. Melee class with some disease oriented damage over time cards. Maybe a card ability to allows him to kill opponent allies and covert them to weaker undead allies.
Priest - already in SE
Shaman - Would probably be too similar to druid to be viable.
Rogue - added in 1.6
Warlock - likely too similar to mage to be viable.
Mage - already in SE
Paladin - Strong melee abilities with some healing and protection cards as well. Could be a powerful class.
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