New Features
- New players do not have to choose a player name before they can start playing
- Click on "Edit" from your status panel to change your player name, email or password right from within the game
- The turn start sound effect has been shortened
- Keyword popups have been added to the merchant and daily chest card

Bugfixes
- Can't buy or sell Campaign Legendary cards in the merchant, eg Kion, Vull
- Using Power Surge with Lakmire: Training Outpost incorrectly grants another discounted attachment
- Power Surge should always do 1 damage first (eg to make Caged Savage be able to attack)
- Keyword popups in the deckbuilder shouldn't be affected by the state of the last ended game
- A location with a keyword popup ("different owner") is not rotated correctly

Balance Changes
sf011 Ascetic of Aldmor – Ability changed to
While no ability was activated with shadow energy this turn, Ascetic of Aldmor has +1 attack. 0SE: Target opposing ally loses 1 base attack if its controller has resources greater than or equal to yours.
(from “0SE: Target opposing ally loses 1 base attack if its controller has resources greater than or equal to yours.”)

sf093 Glass Chalice of Knowing – Ability changed to
2SE: Put the bottom 2 cards of your deck into your hand and then shuffle 1 of them back into your deck.
(from “2SE: Put the bottom 3 cards of your deck into your hand and then shuffle 2 of them back into your deck.”)

ll006 General of Unaxio – Ability changed to
When General of Unaxio is summoned, you may seek an attachment that can't attach to a hero and place it on top of your deck: if you control no attachments, draw a card.
(from “When General of Unaxio is summoned, you may seek an attachment that can't attach to a hero.”)

ll020 Towering Brute – Ability changed to
Towering Brute has +2 attack while damaged. Opposing allies have -2 attack and meek the turn they enter play.
(from “Towering Brute has +2 attack while damaged. Opposing allies have -2 attack the turn they enter play.”)

ll067 Suspended Animation – Ability changed to
Target item or ally with ice attack in a graveyard is returned to play under your control as a Homunculus ally with 2 ice base attack, 3 health and no abilities: all opposing allies are frozen for 1 turn.
(from “Target item in a graveyard is returned to play under your control as a Homunculus ally with 2 ice base attack, 3 health and no abilities: all opposing allies are frozen for 1 turn.”)

ll089 Knight of the Crimson Dusk – Ability changed to
Once per turn, when damage is dealt to Knight of the Crimson Dusk, your hero heals 2 damage. Once per turn, when damage is dealt to your hero, Knight of the Crimson Dusk gains +1 health and has +2 attack until the start of your next turn.
(from “When damage is dealt to Knight of the Crimson Dusk, your hero heals 2 damage. Once per turn, when damage is dealt to your hero, Knight of the Crimson Dusk gains +1 health and has +2 attack until the start of your next turn.”)

ll090 Adlard the Just – Health reduced to 6 (from 8).

ll183 Anmor: Garina Road – Ability changed to
The first ally with cost 5 or greater you summon each turn costs you 1 less resource. 2SE: If you control no allies, seek an ally with cost 5 or greater. // The first ally with cost 5 or greater you summon each turn costs you 1 less resource. 0SE: If there are no opposing allies, take control of this location.
(from “Allies with cost 4 or greater cost you 1 less resource to summon. 2SE: If you control no allies, seek an ally with cost 5 or greater. // Allies with cost 4 or greater cost you 1 less resource to summon. 0SE: If there are no opposing allies, take control of this location.”).