Hi all,
Based on community feedback and performance of the newest cards, we've decided on following changes to improve overall balance of the game.
Isadora Stormrage - Ability changed to "When you summon a Mage ability, Isadora is readied. When Isadora attacks an ally on your turn, ability damage to opposing allies is increased by 1 until the end of the turn. 1: Target opposing hero or ally takes 2 electrical damage." (from "When you summon an ability, Isadora is readied. When Isadora attacks an ally on your turn, ability damage to opposing allies is increased by 1 until the end of the turn. 1: Target opposing hero or ally takes 2 electrical damage.").
Eye of the Dark Forest - Durability reduced to 1 (from 2).
Gemstone Javelin - Class restricted to Warrior and Elemental. Durability increased to 4 (from 3). Ability changed to "0SE: Target opposing ally takes X damage, where X is Gemstone Javelin's attack + durability. Gemstone Javelin is destroyed." (from "0SE: Target opposing ally takes X damage, where X is Gemstone Javelin's attack + durability. Gemstone Javelin is destroyed at the end of the turn.")
Lilyt of Orem - Casting cost reduced to 5 (from 6 ). Attack reduced to 2 (from 3). Health reduced to 7 (from 9). Ability activation reduced to 2 (from 3).
Jace Mortlock - Health increased to 7 (from 6).
Axiom the Soulless - Ability activation reduced to 1 (from 2).
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