Hello guys. The Plant of Orse alignment focuses on poison damage and health increase for their friendly allies.

Allies
Delicate Flower- cc1: 0 claw attack, 1 health
=cc0: target Plant of Orse ally gains +1 health.

Dancing Potted Plant- cc2: 2 claw attack, 2 health
=Potted Plant has steadfast if you control 3 or more Plant of Orse allies.

Jupiter Mantrap- cc3: 1 claw attack, 3 health
=if an opposing ally is killed by poison damage, friendly Plant of Orse allies gain +1 health.

Teethed Pitcher Plant- cc3: 0 claw attack, 4 health
=if an opposing ally enters combat with Teethed Pitcher Plant, that ally is poisoned and Teethed Pitcher Plant gains +1 attack and +1 health.

Mystical Bybis- cc4: 2 claw attack, 4 health (unique)
=if your hero takes damage this turn, it heals +2 health if you only control Plant of Orse allies. If this ally takes fire damage, it is killed.

Dark-red Sundew: cc4: 1 claw attack, 5 health
=Defender. If a friendly Plant of Orse ally gained health this turn, Dark-red Sundew gains ambush.

Vicious Genlisea: cc5: 2 claw attack, 6 health (unique)
=Meek. Poison damage is increased by 1.
1SE: target opposing ally takes 1 poison damage and is
poisoned.

Trenched Thorn Plant: cc5: 4 attack, 5 health
=Steadfast. When Trenched Thorn Plant is summoned, all allies take 1 poison damage.
2SE: Target friendly Plant of Orse ally gains +1 attack if it has 2 or less claw attack and your hero takes 1 poison damage.

Orse, the Divine Tree: cc6: 0 claw attack, 7 health
=Protector. When Orse is summoned, all poisoned allies that don't have Plant of Orse alignment are killed.
1SE: Poison damage to friendly allies is reduced by 1.

Abilities
Vineyard- cc3: support ability
Duration: 3= Friendly Plant of Orse allies has +2 health and immunity to poison damage.

Seedlings- cc2: ability
=Seek a Plant of Orse ally in your deck with the same name as a cost 3 or less ally in play. That ally enters play exhausted with 0 attack and 1 health until the start of your next turn. Shuffle your deck.

Poisonous Spit- cc3: ability
=If you control only Plant of Orse allies, target opposing ally takes 3 poison damage and is poisoned.

Green Thumb- cc1: attachment
=Target Plant of Orse ally gains +2 health and can't be targeted by opposing player abilities with cost 4 or more.

Towards The Sun- cc4: ability
=Target Plant of Orse ally loses all negative effects and gains X health. Where X is the number friendly allies poisoned.

Transplant- cc2: ability
=Target poisoned ally is placed adjacent to its hero. Your hero takes 2 poison damage.

Items
Vase Of Segregation- cc2: artifact, 3 durability
=Friendly Plant of Orse allies have +1 health
1durability: All allies that are not adjacent to heroes are
poisoned and takes 1 poison damage.

Farmers' Magic Soil- cc4: artifact
=Friendly Plant of Orse allies gain +1 attack and +1 health if an ally was damaged by poison damage this turn.
1cc: The next friendly Plant of Orse ally to be summoned is immune to trap abilities with cost 2 or less.

Wooden Vest- cc5: armor, 2 defence, 3 durability
=Plant of Orse allies with 3 or less attack have haste.