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    Lead Developer / Designer Gondorian's Avatar
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    Card Bug List - 3.62

    Hi all,

    v3.62 was just released with balance changes, card bug fixes and a few other improvements.

    Hopefully, all was implemented perfectly, but there are probably some bugs lurking in there somewhere, waiting to be discovered and reported by our very helpful community.

    That's where you come in! Please report card bugs that you find in 3.62 on this thread - ideally with a reference to a match that took place (names of both players) and any details that might be relevant to the bug happening.

    If you aren't sure something is a bug, please post it in its own thread for discussion first. If you are not using 3.62, please see other bug threads for whether your bug has already been found and fixed.

    Please note: If you have experienced a bug that isn't related to a card or group of cards behaving incorrectly, it's best to put that in its own thread. I'm tracking incorrect card behaviour here and then fixing accordingly.

    Thanks in advance for your co-operation with this.


    KNOWN REPORTED CARD BUGS IN 3.62

    SE-1146 - Nanaya attacks enemies that survive her 1st attack. (Fixed in 3.63)

    SE-1147 - Camouflaged Foe is being triggered by revived Phoenix Urigon. (Fixed in 3.63)

    SE-1148 - Clockwork Soldier is being treated as summoned ally when is converts. (Fixed in 3.63)

    SE-1149 - Pillaging Arsonist is not triggering Bloodthirsty when he kills with his fire damage. (Fixed in 3.63)

    SE-1150 - Accelerate is showing already-revealed cards (e.g. via Meat Wagon) face down. (Confirmed)

    SE-998 - Eternal Troll killed at the end of turn sometimes behaves as though killed at start of the next. (Requires major overhaul of turn-ending and turn-starting code, so deferred for now, but we might finally prioritise it.)

    SE-1020 - Hit List can be activated when an opposing Twilight died at the end of opponent's turn and was revived by Twilight Eidolon. (See above.)

    SE-971 - Bazaar draws cards before effects triggered by Crescendo destruction have finished. (See above.)

    Other similar bug: http://www.shadowera.com/showthread....cer-Shroud-Bug

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