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  1. #1
    Devoted Fan Gondorian's Avatar
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    Card Bug List - 3.62

    Hi all,

    v3.62 was just released with balance changes, card bug fixes and a few other improvements.

    Hopefully, all was implemented perfectly, but there are probably some bugs lurking in there somewhere, waiting to be discovered and reported by our very helpful community.

    That's where you come in! Please report card bugs that you find in 3.62 on this thread - ideally with a reference to a match that took place (names of both players) and any details that might be relevant to the bug happening.

    If you aren't sure something is a bug, please post it in its own thread for discussion first. If you are not using 3.62, please see other bug threads for whether your bug has already been found and fixed.

    Please note: If you have experienced a bug that isn't related to a card or group of cards behaving incorrectly, it's best to put that in its own thread. I'm tracking incorrect card behaviour here and then fixing accordingly.

    Thanks in advance for your co-operation with this.


    KNOWN REPORTED CARD BUGS IN 3.62

    SE-1146 - Nanaya attacks enemies that survive her 1st attack. (Fixed in 3.63)

    SE-1147 - Camouflaged Foe is being triggered by revived Phoenix Urigon. (Fixed in 3.63)

    SE-1148 - Clockwork Soldier is being treated as summoned ally when is converts. (Fixed in 3.63)

    SE-1149 - Pillaging Arsonist is not triggering Bloodthirsty when he kills with his fire damage. (Fixed in 3.63)

    SE-1150 - Accelerate is showing already-revealed cards (e.g. via Meat Wagon) face down. (Confirmed)

    SE-998 - Eternal Troll killed at the end of turn sometimes behaves as though killed at start of the next. (Requires major overhaul of turn-ending and turn-starting code, so deferred for now, but we might finally prioritise it.)

    SE-1020 - Hit List can be activated when an opposing Twilight died at the end of opponent's turn and was revived by Twilight Eidolon. (See above.)

    SE-971 - Bazaar draws cards before effects triggered by Crescendo destruction have finished. (See above.)

    Other similar bug: http://www.shadowera.com/showthread....cer-Shroud-Bug
    Last edited by Gondorian; 10-24-2018 at 10:02 AM.

    Please note: I was Game Director and Chairman of Shadow Era from August 2017 to October 2018. For personal reasons, from November 2018 onwards, I have returned to being a humble average player and community contributor, with the intention of enjoying the game and its community and helping out where I can with my free time.

  2. #2
    Senior Member zookeepre's Avatar
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    Regression Chamber is exiling the steadfast elemental allies... I am pretty sure that is a bug. Stardust Extractor, Stardust Actualizer, and Stardust Descender.

  3. #3
    Devoted Fan Gondorian's Avatar
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    Quote Originally Posted by zookeepre View Post
    Regression Chamber is exiling the steadfast elemental allies... I am pretty sure that is a bug. Stardust Extractor, Stardust Actualizer, and Stardust Descender.
    This is why the "loses all abilities" part is there before they are exiled. Not a bug!

    Please note: I was Game Director and Chairman of Shadow Era from August 2017 to October 2018. For personal reasons, from November 2018 onwards, I have returned to being a humble average player and community contributor, with the intention of enjoying the game and its community and helping out where I can with my free time.

  4. #4
    Senior Member zookeepre's Avatar
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    Thanks. I swear I learned to read awhile back.

  5. #5
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    Skervox using surging darkness while there are no lands in play seems to have no effect on se.

  6. #6
    DP Visionary tman507's Avatar
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    Quote Originally Posted by BriteShadowWolf
    Skervox using surging darkness while there are no lands in play seems to have no effect on se.
    Keep in mind that with Surging Darkness, the number of Locations you control only affects how many cards you draw, not the amount of Shadow Energy you gain. Also, the number of allies you control for you to get +1 SE off of each must be Shadow allies, so if this particular Skervox was using Hunter allies (e.g. Krugal allies), then no SE would be gained.
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  7. #7
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    Stun Turret counts as an ability activated by shadow energy for darklight apprentice. 100% sure thats a bug.

  8. #8
    Community Manager SEF Mango's Avatar
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    Quote Originally Posted by BriteShadowWolf View Post
    Stun Turret counts as an ability activated by shadow energy for darklight apprentice. 100% sure thats a bug.
    Yoyo bud. Actually, the activation of Stun Turret is a cost of “0” Shadow Energy. Although you don’t pay any, this still does count as an ability activated with Shadow Energy.

    The same would occur if you used the “0” cost on the Location Racksul: Warped Desert.

    Thanks for reporting though. Make sure to do so if you come across anything else in the future. We need all the eyes we can have to keep things under surveillance.
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  9. #9
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    Not a bug. You activate with shadow energy ability of that item.

    Edit: I was seconds late.

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  10. #10
    Community Manager SEF Mango's Avatar
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    Lol. Ninja xD
    "Is he a man? Or, is he a mango?" - Gondorian

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