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  1. #1
    Senior Member Arcadius's Avatar
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    Bloodfang , summer party

    For ages Boris was only hero who was able to keep me entertained more than 15-20 days of playing until I started playing Bloodfang last season ..
    Meta was flooded with those attachment priests with new pesky ll2 templars .. never liked priests tho and boring tidals .
    I wanted solution beside packing sinkholes .. something where I can actually enjoy. And whola ! Crusher ! He will be the key + many answers wulven tribe have for those kind of allies .
    Hell yeah I won't hide with Moon I'll play Bloodfang !
    May season I played him only with lots of changes and testing ,
    Forest was there , wulven location , even weapons like wbt :)
    Finished season with 300+ rating with more than 150 games played .
    As I said after lots of testing I come to this list which I hope will be helpful for new players. So here it is :

    Bloodfang !

    Allies :
    4x Bloodpack Shaman
    3x Wulven Scout
    2x Dread Wolf
    3x Wulven Tinker
    3x Soothjaw
    2x Griptooth
    2x Howlfang, Teror of the Vale
    3x Crusher of the Weak
    2x Riphide

    Abilities :
    4x Now You're Mine
    3x Sacrificial Lamb
    4x Blood Moon
    2x Death from Above
    2x Torn Apart

    Items :
    2x Gromm's Axe

    Deck is pretty simple to use after some practicing, especially when u don't have doubts about sacrifice choices . Contains hilarious combos especially on turn when u are about to summon something with Bloodfang . I don't run any weapon or item removal . I realized that all is about tempo and minding your own business :)
    About tactic well I always tend to play blood moon even going first over shaman . If I don't have danger that tinker will die next round when he is summoned I play him always. Also I never miss a chance in early game to kill him with sac lamb even if he isn't crippled or disabled . Well u know 4 cards u getting .
    It's much better for your future deck piloting than if he stay alive and u don't have much choices . He will fill your hand and than u can find best answer .
    When u activating ability for example t6 u can summon howlfang and put another wolf on board + torn apart + nym or blood moon or dfa or whatever floats your boat.
    Always have in mind about how u will use riphide . If u use him good he might grant you a victory . Crusher is main power of deck , I always tend to play him under griptooth .
    Very important card is soothjaw ! Don't sacrifice at any cost .
    Well maybe u can switch 1 from 3 for one dark riding hood .
    Use your shamans wisely :)
    I started this June season also pretty good 15 wins and 1 loss which is 296 rating in total .
    If u have some questions pm me on telegram @mrArcy
    Or send in-game mail .
    Cya have fun :)
    Last edited by Arcadius; 06-03-2018 at 03:40 PM.
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  2. #2
    Senior Member gracenough's Avatar
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    I love it!
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  3. #3
    Senior Member Veles's Avatar
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    Bloodfang got quite a boost in LL part 2 and he is both powerful and fun to play. Very nice write up and deck is very well rounded, could be quite good for all level players. Thanks a lot for posting it!

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  4. #4
    Senior Member Arcadius's Avatar
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    Quote Originally Posted by gracenough View Post
    I love it!
    Cheers broski !
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  5. #5
    Senior Member Arcadius's Avatar
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    Quote Originally Posted by Veles View Post
    Bloodfang got quite a boost in LL part 2 and he is both powerful and fun to play. Very nice write up and deck is very well rounded, could be quite good for all level players. Thanks a lot for posting it!
    U are welcome.
    Anyways I worked pretty much to find right numbers .
    I highly recommend deck for newbies or less experienced players . Easy to play , fun and most important of all they won't go on wrong direction playing stall or priests
    Some of my comrades from AA1 also tried deck and like it a lot .
    In A1 don't take me seriously
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  6. #6
    Community Manager SEF Mango's Avatar
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    I kept saying how good Tinker is For BloodFang. I see it now more and more. Your early allies always die so easy with 4 health. At least Tinker gives you a benefit when dies.

    Good stuff!
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  7. #7
    Senior Member Arcadius's Avatar
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    Quote Originally Posted by SEF Mango View Post
    I kept saying how good Tinker is For BloodFang. I see it now more and more. Your early allies always die so easy with 4 health. At least Tinker gives you a benefit when dies.

    Good stuff!
    Tinker is extremely good card . Big wind in wulven backs .he help me with axe also pretty often . I was even running jewelers dream . But that ramp needs better engine .
    Followed with sootjaw is perfect board establishment going first .
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  8. #8
    Senior Member seedog's Avatar
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    I think ur missing item d. I saw Jose version with wildspread decay which is really good.

    And need a bit of aggro trim.

  9. #9
    Community Manager SEF Mango's Avatar
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    I like this one as well though. It has huge weakness to item but he is so aggressive that he tries to overwhelm opponent.

    Also, Bloodfang seems to lose to those priest and Mage with Voice of Winter if you have ID or not. So, you just hope to not face any of those T_T Or, if you do, that they don’t pull into it. Otherwise, you just die.

    I think with Bloodfang it might be best to just focus on what you can do best, ally spam. At least in Quick Match. In tourney though, I bet he would likely change some things. Or, just stick with it and hope for the best. Not too many decks have answers for so many allies.
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  10. #10
    Senior Member Arcadius's Avatar
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    Quote Originally Posted by seedog View Post
    I think ur missing item d. I saw Jose version with wildspread decay which is really good.

    And need a bit of aggro trim.
    No I don't need it .. I already explained why I don't .
    Decay won't win me a game vs rogue or priest .
    LLN won't win me a game vs Boris if I destroy DT .
    For this deck tempo loss is game loss .
    I tested all that . And like every deck this one also have bad MUs .
    Packing tech here will make your ally setup weaker (his main strength) .
    It's all about pushing to the limit and risking . Holding board with strong allies and making combo ally removal .
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