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  1. #1
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    Draw Bug and Abusive Feature

    Hi,

    I've noticed a bug in the drawing process of SE.

    Once you edit your deck, adding or removing at least one card from it, certain cards becomes A LOT more likely to be drawn in the first turns. If one's not satisfied by which cards got this "bonus chance", it's just a matter of minor editing the deck (or something like adding a card, saving, removing that card and saving again). Now other cards will show with more frequency.

    That's SO BROKEN in aggro decks.

    For example, the chance of NOT drawing ANY 2-drops by turn two in a 40 card deck is:

    If deck has four 2-drops: 39,3%
    If deck has eight 2-drops: 13,7%

    And I'm yet to see an Aldmor deck not having a 2-drop on turn two.

    EDIT: http://www.shadowera.com/showthread....l=1#post612508

    ---

    Second, not a bug but exploitable: If you start a match and ask for draw, and opponent accepts, you get some gold. I've seen players doing this every match to farm gold because it's better than actually playing, for gold.

    Thank You Very Much
    Last edited by TWRWMOM; 05-28-2018 at 06:50 AM.

  2. #2
    DP Visionary tman507's Avatar
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    Not really sure what you're saying with the first one. At first you make it sound like just removing or adding a card in your deck does something to glitch out the game to shuffle wrong and give you certain cards right away, then you go on to just say that you're more likely to get your 2-drops by turn 2 if you add more 2-drops, which isn't a bug, it's just simple math.

    Second thing is a definite exploit though, although I've never encountered it.
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  3. #3
    Senior Member BT InzektrHornet's Avatar
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    Shuffle bug has been a thing since forever. I don't think there is an exploit for it, but i'm convinced it happens.


    Never accept a draw. There is no reason to.
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  4. #4
    Community Manager SEF Mango's Avatar
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    Quote Originally Posted by TWRWMOM View Post
    Hi,

    I've noticed a bug in the drawing process of SE.

    Once you edit your deck, adding or removing at least one card from it, certain cards becomes A LOT more likely to be drawn in the first turns. If one's not satisfied by which cards got this "bonus chance", it's just a matter of minor editing the deck (or something like adding a card, saving, removing that card and saving again). Now other cards will show with more frequency.

    That's SO BROKEN in aggro decks.

    For example, the chance of NOT drawing ANY 2-drops by turn two in a 40 card deck is:

    If deck has four 2-drops: 39,3%
    If deck has eight 2-drops: 13,7%

    And I'm yet to see an Aldmor deck not having a 2-drop on turn two.

    ---

    Second, not a bug but exploitable: If you start a match and ask for draw, and opponent accepts, you get some gold. I've seen players doing this every match to farm gold because it's better than actually playing, for gold.

    Thank You Very Much

    You never watched me play that deck then. Yesterday I had back to back games with no turn 1 or 2 drop xD
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  5. #5
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    I tried to comment on this but i just can't find adequate words

  6. #6
    Member phantomtroupe's Avatar
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    Random comments passing by,


    It's simple and Ur unlucky ?
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  7. #7
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    Quote Originally Posted by tman507 View Post
    Not really sure what you're saying with the first one. At first you make it sound like just removing or adding a card in your deck does something to glitch out the game to shuffle wrong and give you certain cards right away, then you go on to just say that you're more likely to get your 2-drops by turn 2 if you add more 2-drops, which isn't a bug, it's just simple math.
    You got it right, but I see that I wasn't very good in expressing myself. The numbers are there only to explicit the probabilities, so that others can compare if they really are receiving 2 drops (and other cards) accordingly.

    I didn't mean to say the stupid "If I add more 2 drops I draw more 2 drops! BUUGGG!!!"

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