Stardust Descender : 1cc + 4HP + steadfast = crazy.
Stardust Actualizer : Actually it works like 3cc 3/6 stat ally +@
Zailen Scholar : draw + resource recover. = crazy enough
They should be nerf ( IMO -1 HP )
Stardust Descender : 1cc + 4HP + steadfast = crazy.
Stardust Actualizer : Actually it works like 3cc 3/6 stat ally +@
Zailen Scholar : draw + resource recover. = crazy enough
They should be nerf ( IMO -1 HP )
They should not be nerfed. Other classes should just get cards of equal value in LL3
Stardust and Scholar should be nerf.The amount of value they provide you is absurd.
Add subdue to list
"Learn , Improve , Succeed"
Recruitment Officer
IGN: RS PhillipW
none
Don’t think these cards are really that OP, they’re undeniably strong
Nevertheless I would like to see limit/ slow down to the aggro priest and elementals a bit
Zailen Scholar should be:
When Zailen Scholar is targeted by an ability on your turn, 1 of your resources is renewed. When you end your turn while Zailen Scholar has TWO OR MORE attachments, draw a card.
IGN: 17 indastria
Telegram contact: @indastria
Beginning of a new set aggro will always be the best unless something is really busted. That's because it's easiest to play typically and no one knows how to fight it. Then people get tired of getting ran over by it and come prepared for the mu. I think that's what is going on with attach priest and elementals right now.
IGN: TJ dubdub
TG: @tjdubdub
Not really accurate. The aggro priest is much easier to stop as opposed to Elemental Rush.
I think that Stardust Descender needs to have a cap to attack. 2 seems too little but for a 1 cost ally with 4 health and steadfast, I think it is more than fair.
Not uncommon to get it up to 3 or 4 attack. Especially, when you can summon two 2cc allies for a double pump to 3 or 4 attack. That is just too much value. Even for a class specific card.
Also, I’m ok with leaving Zailen Scholar as is. With it being so weak to Sinkhole and Retreat! I just think it is notntruly at an OP level. If you want to reduce the HP, I think I’m ok with that. Tweaking the ability... maybe the first summoned ability that targets it? Instead of constant resource renewal would be good. Resource renewal is very strong. Amber Rain is able to wreck with only 2 resources renewed
Cards are not op, players are good.
We need more heroes
In-game name = TJ FallenAngel
Bookmarks