Special thanks to A1 HighThere for helping me to build this deck.
Elementalis
Allies: 28
4x Stardust Descender
4x Darklight Apprentice![]()
3x Aldmor Interceptor![]()
4x Aldmor Artisan
4x Stardust Actualizer
2x Xar Modulator
4x Stardust Extractor
3x Aldmor Chieftain
Ability: 9
3x Permeate
3x Exaltation
3x Mind Control
Items: 3
3x Regression Chamber
Typical ElementalisStrategy. Go aggro.
Stardust Descender: Great card going first as you usually have an Aldmor ally ready to play turn 2. Descender with Chamber comes back at 1/4 since the Ability is triggered as it is now a Aldmor ally. It might seem like a waste to use on Descender but when you have multiple Aldmor allies in play, well, you will see.
Darklight Apprentice: Great synergy with Stardust Extractor
and Chamber. Gain one Shadow Energy with Stardust Extractor
ability usage and break even with Chamber activation.
Aldmor Interceptor: For some added control and to give another turn 2 option to buff Descender.
Aldmor Artisan: To seek Chamber and to play at reduced cost. If you summon a second Artisan and then summon Chamber for free (-4 cost from 2x Atrisan) you can attack with Descender, likely at 2-3 attack, then target with Chamber on Descender to reset health and attack again at 3-4 attack.
Stardust Actualizer: Sturdy 3 cost ally that has chance to bring Aldmor ally to pump Descender attack or an elemental ally that you can reset attack and health with Chamber. Premium pull would be Xar to then activate Chamber and pull Exaltation
from grave.
Xar Modulator: heavy hitter of deck. Potential finisher with double Exaltation
strike with Chamber.
Stardust Extractor: Draw engine that you can reset stats with Chamber
Aldmor Chieftain: attack buff (+2 attack for Descender) and removal with ability
Permeate: Great early game attack buff and ally when destroyed.
Exaltation: ouch
Mind Control: double ouch
Regression Chamber: Amazing card. Makes it difficult to fall behind as all your Elemental allies have potential for double attack. Also a great way to remove negative effects and attachments. Eat that Warriors and your Crippling Blow!
Just used the last durability to ready an ally and attack with it? Have another Chamber in hand? Play it and do it again for potential 3 strikes with a single ally. Outstanding.
I have had decent success with this deck. Maybe it can be made better but it is a fun deck and gives Elementalisaccess to quick damage and ways to work around heavy control play styles.
Bookmarks