I can not stand this card however, I cannot agree with your logic in regards to rush Mage.
While your analysis is correct of the gameplay, placing in Subdue means removing something else. Maybe Priest of the Light? Not sure. Rush mages are known for their simplicity in build and play. I’m not sure they can simply throw in some Subdue and perform the same.
I will say however that the attack reduction is too much for 3 cost.
Affecting the targeted ally and both adjacent allies along with unpreventable damage each turn... This was one of the first cards we had released to us with this new mechanic. Feels like they went over the top with it. I think it needs to be in consideration. Not sure about a complete “yes.”
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