Close

Page 1 of 4 123 ... LastLast
Results 1 to 10 of 36

Thread: Subdue

  1. #1
    DP Visionary Shadow Mann's Avatar
    Join Date
    May 2012
    Location
    North Carolina, USA
    Posts
    1,826
    Tournaments Joined
    5
    Tournaments Won
    1

    Subdue

    Subdue seems like it should either be preventable from harming hero
    by SEB (have it ping hero rather than reduce health)...or subdue should be unique.
    Avenger of Valhalla
    Warriors of the Blue Phoenix
    Greatness, Reborn

  2. #2
    Senior Member egatemi's Avatar
    Join Date
    Apr 2013
    Posts
    121
    Tournaments Joined
    0
    Tournaments Won
    0
    The new set is still fresh and we have a bunch of op cards in the new set.
    At least i need some time to evaluate the new meta to find the right answers. So lets wait for the seasons end to make the right conclusions
    Crusader of new Virtues
    Warrior of the Blue Phoenix
    Greatness, Reborn

  3. #3
    DP Visionary tman507's Avatar
    Join Date
    Jul 2012
    Location
    U.S.A, GMT -7
    Posts
    4,507
    Tournaments Joined
    6
    Tournaments Won
    0
    I think Sustain is meant to be an unpreventable type of damage (or it counts as a health reduction, I can't remember which), but yeah, we'll see what gets decided on if it too powerful or not.
    "IT'S TIME TO DUEL!!!"
    "The Magnificent."
    Account for any future SC transfers by Gondorian: BP tman507

    Member of PFG3
    Master of Hand-to-hand Combat
    Warrior of the Blue Phoenix
    Greatness, Reborn

    Official Shadow Era Wiki Moderator

  4. #4
    Game Director Gondorian's Avatar
    Join Date
    Apr 2011
    Location
    England (GMT+0)
    Posts
    23,814
    Tournaments Joined
    1000
    Tournaments Won
    999
    Blog Entries
    1

    Subdue

    Since Mage can't recycle these, the simple solution is to run cards that can remove "stuck" allies, which is something I thought most players already did but now it's become even more important. (I think I already mentioned this on another thread.)

    Subdue only punishes you if you leave your ally there with it on. Which is what makes it such a great control card since the Mage forces you to either suffer or lose the ally from the board. If you can't remove the ally through bouncing or suicide then you could just remove the attachment if that's your thing. But why bother when you can Sac Lamb or RLT it for card draw?


    Sent from my iPhone using Tapatalk Pro

  5. #5
    DP Visionary Shadow Mann's Avatar
    Join Date
    May 2012
    Location
    North Carolina, USA
    Posts
    1,826
    Tournaments Joined
    5
    Tournaments Won
    1
    Thanks for the reply...I guess time will tell if it needs an adjustment.
    Avenger of Valhalla
    Warriors of the Blue Phoenix
    Greatness, Reborn

  6. #6
    DP Visionary Index's Avatar
    Join Date
    Nov 2012
    Location
    Shanghai(GMT+8)
    Posts
    5,888
    Tournaments Joined
    9
    Tournaments Won
    0
    Subdue is definitely a very strong card which can control the board and deal real damage at the same time. Multiple copies of it can just ruin your opponent if his winning plan is based on his allies.
    Buried Treasure of Nanana
    Warrior of the Blue Phoenix/ Greatness, Reborn
    My tournament achievements

  7. #7
    Europe Regional (Winter 2012) 3rd Place Maximont's Avatar
    Join Date
    Oct 2011
    Location
    Leamington, UK
    Posts
    394
    Tournaments Joined
    1
    Tournaments Won
    0
    Itís a nice addition for Control Mage.

    However it is not a great answer to high attack minions, and it (similar to consuming fear) is weak to attachment hate.

    Humans and Shadow have general answers in the form of A Legend arises and Sacrificial Lamb, before we even get in to class specific stuff.

    So I think we are a long way from this being a problem card. But of course we should see if someone develops an OP deck with it, so far I have not seen such a deck.


    Sent from my iPhone using Tapatalk
    Maximont - Seeker of Truth
    Knight of the Blue Phoenix
    Greatness, Reborn

  8. #8
    Member
    Join Date
    Dec 2012
    Location
    Poland
    Posts
    42
    Tournaments Joined
    0
    Tournaments Won
    0
    I haven't tested it but I think that Legend Rises won't prevent attack reduction to adjecent allies and sustain cost to a hero, it will only grant immunity to the ally that it is attached to.
    For now I have faced this card in two matches, in both my oponent have played 3 of them in early game reducing attack of allies to 0 and I wasnít able to remove them so I was dealt 3 dmg per turn. This card can be very powerful, but I think it is more a matter of luck then OP.

    Sorry for my bad english.

    Wysłane z mojego Lenovo K53a48 przy użyciu Tapatalka

  9. #9
    Europe Regional (Winter 2012) 3rd Place Maximont's Avatar
    Join Date
    Oct 2011
    Location
    Leamington, UK
    Posts
    394
    Tournaments Joined
    1
    Tournaments Won
    0
    I think your English was good. And I think you are right that ALR should only remove the -2 attack, but if u have an ALR buffed ally attacking each turn then that is pretty strong so they canít ignore it and will need to spend more resources to deal with it.




    Sent from my iPhone using Tapatalk
    Maximont - Seeker of Truth
    Knight of the Blue Phoenix
    Greatness, Reborn

  10. #10
    Senior Member
    Join Date
    Aug 2016
    Posts
    415
    Tournaments Joined
    0
    Tournaments Won
    0
    I think subdue is powerful but not really op due to the fact it cost 4 also it's only useful playing against aggro decks
    Gx Recruitment Chairman/ Reporter on all active guilds

    Come join the next generation of duelist in training just download telegram and msg me @jawalizer

    Only a few can wield the strongest sword but true strength comes from within.


    http://www.shadowera.com/showthread....s-and-updates)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •