Close

Results 1 to 3 of 3
  1. #1
    Lead Developer / Designer Gondorian's Avatar
    Join Date
    Apr 2011
    Location
    England (GMT+0)
    Posts
    24,080
    Tournaments Joined
    1000
    Tournaments Won
    999
    Blog Entries
    1

    Balance Changes in v3.60

    This thread is here just to confirm the balance changes to existing cards in v3.60 and then have any discussion all in one place. Please note that these should really be considered in conjunction with the 67 new LLP2 cards and also the v3.60 Ban List.


    SHATTERED FATES

    Sorcerer of Endia - Casting cost reduced to 3cc (from 4cc). Attack reduced to 1 (from 3). Health increased to 6 (from 5).

    Rapacious Vermin - Ability changed to "Sustain: 1HP. 2: If a player controls at least 3 items and/or abilities, target and destroy one of them." (from "Sustain: 1HP. 2: If a player controls at least 3 items and/or abilities, target and destroy one of them: Rapacious Vermin takes 1 damage.").

    Thriss Demolitionist - Attack reduced to 2 (from 3). Health increased to 7 (from 6). Ability changed to "2: Target item or ability is destroyed if there is another friendly Ravager ally in play." (from "3: Target item or ability is destroyed if there is another friendly Ravager ally in play.").

    Yari Marksman - Attack reduced to 2 (from 4). Health increased to 4 (from 2). Ability changed to "When Yari Marksman is summoned, target opposing ally takes 1+X damage where X is the total number of opposing allies and other friendly Yari allies." (from "When Yari Marksman is summoned while an opposing player controls at least 3 allies, target ally controlled by that player is killed.")

    Widespread Decay - Ability changed to "All items with durability lose 2 durability. All items without durability are destroyed." (from "All items with durability lose 1 durability. All items without durability are destroyed.").


    LOST LANDS

    Towering Brute - Ability changed to "Towering Brute has +2 attack while damaged. Opposing allies have -2 attack the turn they enter play." (from "Towering Brute has +2 attack while damaged. Opposing allies have -2 attack the turn they are summoned.")


    CAMPAIGN

    Layarian Knight - Ability changed to "All combat damage to Layarian Knight from allies with sword or claw attack is reduced by 1. All ability damage to Layarian Knight is increased by 1." (from "All combat damage to Layarian Knight from allies is reduced by 1. All ability damage to Layarian Knight is increased by 1.").

    Vull the Insatiable - Ability changed to "Steadfast. Opposing heroes and allies lose stealth and hidden on the turn Vull enters play. All damage to opposing allies is increased by 1." (from "Steadfast. Opposing heroes and allies lose stealth and hidden on the turn Vull enters play. When an opposing ally is killed, all friendly allies gain +1 base attack.")

  2. #2
    DP Visionary Shadow Mann's Avatar
    Join Date
    May 2012
    Location
    North Carolina, USA
    Posts
    1,876
    Tournaments Joined
    5
    Tournaments Won
    1
    SoE was more useful before this change...he still sucks to have to stick on board to use ability (and return to hand loses tempo), but now with just 1 attack is horrible.

    Also, why in the world are there 1cc and 2cc elemental allies with steadfast? Designed to eliminate snare trap altogether and reduce the number of people running sinkhole?
    Avenger of Valhalla
    Warriors of the Blue Phoenix
    Greatness, Reborn

  3. #3
    Community Manager SEF Mango's Avatar
    Join Date
    Jan 2014
    Location
    The space in between your nightmares
    Posts
    1,012
    Tournaments Joined
    0
    Tournaments Won
    0
    Towering Brute still is not going to see much play. It is very easy to pass over it.

    Maybe something along the lines of Caged Savage would benefit?
    Stats remain the same.
    Ability change:
    Towering Brute gains 1 attack each time it takes damage. At the start of your turn, Towering Brute takes 1 damage. Opposing allies have -2 attack the turn they enter play.

    Just a thought to try and make it more relevant an option.
    "Is he a man? Or, is he a mango?" - Gondorian

    Join our Telegram Community.

    Join Shadow Era on Social Media: Facebook|Twitter

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •