Lets compare pros and cons of a draw
Pros:
- Stops the fun-killing when game freezes
- Stops the fun-killing when boring mirrors happen (fat Zhanna, fat Garth, moonstalker, even rush mage mirrors are really boring games. Esp the first 3 are also reeeeeallyyyy time wasting
- Allows guildmates (friends) to not fight vs each other
- Gives the option to avoid shadows of boosting guildmates
- It is not obligatory (duh) so even if someone offers, the other person can always deny
Cons:
- Can potentially be abused by people massively offering draws to avoid as many bad MUs as possible and boost their score and rate
- Cant be proved if u draw to gain profit or u just want to gIn access to one of the pros me tioned above
My opinion
The pros are too many to ignore. The cons are easilly fixed. Here is how:
1) once tags are implemented allow limitless draws vs guildmates
2) apart from those games, for all the rest, implement a cap of X+30%X where X is the median amount of games drawn (MAGD) within game community (or even game community within certain distance from your rate eg MAGD within +-50 rate compared to yours)
Imo that could easilly fix the issue of spamming draw offers and simultaneously wouldnt stop all the profits from draw option
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