Unsure that they're needed, but just been ruminating on the what sweepers may look like for Hunters and Warriors.
"Cleave"
Cost: 5
Type: Warrior Ability
Text:
Exhaust your Hero: your Hero attacks target ally and adjacent allies; inflict damage equal to current weapon attack value to each ally. The weapon is then exiled and your Hero takes 2 damage for each ally hit.
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"Hail of Arrows"
Cost: 5
Type: Hunter Ability
Text:
Exhaust your Hero: attack up to X allies where X is the durability of target weapon; inflict damage equal to current weapon attack value to targeted allies. Exile the weapon and your Hero takes 2 damage for each ally targeted; you may not gain life as a result of any allies killed by this ability.
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Was thinking something like that. Very similar abilities, keyed off of weapons so requires some setup and with a drawback to hopefully balance the effect. Like I said, unsure if needed but just throwing it out there.
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