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  1. #1
    Member d31m's Avatar
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    Sweepers for Hunters and Warriors

    Unsure that they're needed, but just been ruminating on the what sweepers may look like for Hunters and Warriors.

    "Cleave"
    Cost: 5
    Type: Warrior Ability
    Text:

    Exhaust your Hero: your Hero attacks target ally and adjacent allies; inflict damage equal to current weapon attack value to each ally. The weapon is then exiled and your Hero takes 2 damage for each ally hit.

    -----

    "Hail of Arrows"
    Cost: 5
    Type: Hunter Ability
    Text:

    Exhaust your Hero: attack up to X allies where X is the durability of target weapon; inflict damage equal to current weapon attack value to targeted allies. Exile the weapon and your Hero takes 2 damage for each ally targeted; you may not gain life as a result of any allies killed by this ability.

    -----

    Was thinking something like that. Very similar abilities, keyed off of weapons so requires some setup and with a drawback to hopefully balance the effect. Like I said, unsure if needed but just throwing it out there.

  2. #2
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    Similar abilities for warriors and hunters have been announced already on LL part 2. Look in announcment section.

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  3. #3
    Community Manager SEF Mango's Avatar
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    Quote Originally Posted by d31m View Post
    Unsure that they're needed, but just been ruminating on the what sweepers may look like for Hunters and Warriors.

    "Cleave"
    Cost: 5
    Type: Warrior Ability
    Text:

    Exhaust your Hero: your Hero attacks target ally and adjacent allies; inflict damage equal to current weapon attack value to each ally. The weapon is then exiled and your Hero takes 2 damage for each ally hit.

    -----

    "Hail of Arrows"
    Cost: 5
    Type: Hunter Ability
    Text:

    Exhaust your Hero: attack up to X allies where X is the durability of target weapon; inflict damage equal to current weapon attack value to targeted allies. Exile the weapon and your Hero takes 2 damage for each ally targeted; you may not gain life as a result of any allies killed by this ability.

    -----

    Was thinking something like that. Very similar abilities, keyed off of weapons so requires some setup and with a drawback to hopefully balance the effect. Like I said, unsure if needed but just throwing it out there.

    Yes. You are a little late :P

    Keep up the suggestions though my friend. We need more and more people like you to help introduce fresh ideas to better the game.
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